Player Matchup

Ying
Ying
Gold V
Apelge
Ying
Gold V
Level 999
Champion Stats
17W - 11L
1,600 SR
Queue Stats
185W - 177L
1,469 Elo+
Solo
Barik
Barik
Qualifying
GanGgusKhan
Barik
Qualifying
Level 36
Champion Stats
6W - 5L
1,708 SR
Queue Stats
10W - 17L
1,368 Elo+
Solo
Lian
Lian
Gold I
RcT-_-ShadyChazy
Lian
Gold I
Level 999
Champion Stats
514W - 481L
1,565 SR
Queue Stats
1,397W - 1,374L
1,514 Elo+
Solo
Androxus
Androxus
Platinum V
Rhixo
Androxus
Platinum V
Level 999
Champion Stats
411W - 355L
1,641 SR
Queue Stats
1,741W - 1,681L
1,534 Elo+
Solo
Terminus
Terminus
Platinum V
WastelandOfWar
Terminus
Platinum V
Level 69
Champion Stats
50W - 25L
1,660 SR
Queue Stats
95W - 74L
1,563 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 620
1,635 SR
1,490 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 212
1,634 SR
1,531 Elo+
Atlas
Atlas
Platinum III
Purabroma
Atlas
Platinum III
Level 487
Champion Stats
64W - 60L
1,657 SR
Queue Stats
792W - 749L
1,604 Elo+
Solo
Lillith
Lillith
Silver I
Si5n
Lillith
Silver I
Level 230
Champion Stats
2W - 4L
1,565 SR
Queue Stats
75W - 78L
1,494 Elo+
Party 2
Sha Lin
Sha Lin
Silver III
Valdrin6519
Sha Lin
Silver III
Level 117
Champion Stats
0W - 1L
1,630 SR
Queue Stats
16W - 27L
1,371 Elo+
Party 2
Seris
Seris
Platinum V
XDYNAMITEX
Seris
Platinum V
Level 88
Champion Stats
3W - 6L
1,626 SR
Queue Stats
42W - 32L
1,608 Elo+
Party 1
Fernando
Fernando
Gold II
ÎanÐimitri
Fernando
Gold II
Level 140
Champion Stats
17W - 7L
1,690 SR
Queue Stats
34W - 27L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Apelge
Ying
58
0 / 0 / 6
1,822
304
2,610
1,390
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

33
2 / 0 / 5
1,757
293
14,071
3,199
2,529
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
0 / 1 / 7
1,701
284
21,564
8,554
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Androxus
Rhixo
Androxus
59
10 / 1 / 2
1,960
327
33,901
12,522
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Terminus
26
6 / 0 / 6
1,790
298
25,531
17,330
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
VoraJenos
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMal'Damba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Purabroma
Atlas
54
2 / 5 / 0
1,110
185
9,714
41,808
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
Si5n
Lillith
57
0 / 1 / 0
762
127
4,748
5,645
300
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Sha Lin
Valdrin6519
Sha Lin
59
0 / 2 / 0
822
137
10,150
8,507
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Seris
28
0 / 10 / 0
870
145
3,565
24,472
0
Fernando
ÎanÐimitri
Fernando
42
0 / 0 / 1
877
146
14,818
17,245
2,398
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 7s
Objective Time
11s
44
Kill Participation
3
18
Kills
2
2
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ying
Apelge
Ying
0
0
6
3
W
2
0
5
4.5
L
Atlas
Purabroma
Atlas
2
5
0
0.4
W
0
1
7
3.5
W
Androxus
Rhixo
Androxus
10
1
2
11
L
Lillith
Si5n
Lillith
0
1
0
0
L
Sha Lin
Valdrin6519
Sha Lin
0
2
0
0
W
Terminus
6
0
6
9
L
Seris
0
10
0
0
L
Fernando
ÎanÐimitri
Fernando
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,677
Damage
42,995
42,995
Taken
97,677
2,529
Shielding
2,698
39,481
Healing
7,407
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Apelge
Ying
2,610
2,610
32,551
1,253
1,390
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,071
14,071
0
553
3,199
2,529
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
Purabroma
Atlas
9,714
9,714
0
2,072
41,808
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,564
21,564
0
608
8,554
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
Rhixo
Androxus
33,901
29,767
0
1,296
12,522
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Si5n
Lillith
4,748
2,406
0
548
5,645
300
L
Sha Lin
Valdrin6519
Sha Lin
10,150
10,150
0
0
8,507
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Terminus
25,531
21,600
0
3,220
17,330
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
3,565
2,709
2,892
1,661
24,472
0
L
Fernando
ÎanÐimitri
Fernando
14,818
6,814
0
234
17,245
2,398

Damage Done by Role

Damage Taken by Role