Player Matchup

Vatu
Vatu
Platinum IV
DotórUribe
Vatu
Platinum IV
Level 999
Champion Stats
30W - 29L
1,637 SR
Queue Stats
704W - 662L
1,533 Elo+
Party 1
Inara
Inara
Platinum V
JackSaparrow
Inara
Platinum V
Level 999
Champion Stats
109W - 71L
1,660 SR
Queue Stats
857W - 836L
1,454 Elo+
Solo
Seris
Seris
Gold III
MissionSilver73
Seris
Gold III
Level 999
Champion Stats
93W - 80L
1,565 SR
Queue Stats
149W - 137L
1,540 Elo+
Solo
Ash
Ash
Gold I
yirwim13
Ash
Gold I
Level 999
Champion Stats
24W - 12L
1,689 SR
Queue Stats
89W - 70L
1,534 Elo+
Solo
Platinum III
ÐiomedesDíaz
Unknown
Platinum III
Level 999
Champion Stats
26W - 19L
1,694 SR
Queue Stats
1,398W - 1,363L
1,565 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 999
1,649 SR
1,525 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 419
1,620 SR
1,490 Elo+
Barik
Barik
Silver I
CeriseMuffin
Barik
Silver I
Level 99
Champion Stats
2W - 2L
1,528 SR
Queue Stats
14W - 23L
1,362 Elo+
Solo
Lex
Lex
Gold I
CommanderLuna
Lex
Gold I
Level 380
Champion Stats
35W - 33L
1,605 SR
Queue Stats
199W - 212L
1,485 Elo+
Solo
Buck
Buck
Platinum IV
Sandmma
Buck
Platinum IV
Level 775
Champion Stats
669W - 592L
1,637 SR
Queue Stats
766W - 743L
1,539 Elo+
Party 2
Sha Lin
Sha Lin
Platinum IV
Sokwwsok
Sha Lin
Platinum IV
Level 288
Champion Stats
1W - 1L
1,710 SR
Queue Stats
219W - 242L
1,516 Elo+
Solo
Corvus
Corvus
Gold I
xhibalba
Corvus
Gold I
Level 554
Champion Stats
10W - 7L
1,623 SR
Queue Stats
272W - 251L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 5 / 9
2,444
272
36,931
23,884
0
Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
7 / 2 / 7
2,952
328
31,708
40,189
7,146
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
0 / 2 / 17
3,444
383
17,193
17,878
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

60
5 / 1 / 16
2,899
322
45,372
47,332
49,497
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
18 / 3 / 12
3,179
353
58,876
23,867
0

Level 5

Level 2

Level 1

Level 3

Level 4

Level 1

Bans
WilloFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 6 / 1
1,879
209
32,948
56,598
37,572
Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
6 / 11 / 2
1,739
193
35,167
37,811
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Buck
Sandmma
Buck
53
3 / 6 / 1
1,327
147
17,694
29,697
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Sha Lin
Sokwwsok
Sha Lin
59
0 / 7 / 4
1,538
171
49,234
40,729
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Corvus
xhibalba
Corvus
59
0 / 7 / 6
1,679
187
18,107
25,245
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
1m 21s
98
Kill Participation
27
37
Kills
13
13
Deaths
37
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
6
11
2
0.64
W
7
5
9
2.3
W
7
2
7
5.25
W
0
2
17
4.25
L
Buck
Sandmma
Buck
3
6
1
0.58
L
Sha Lin
Sokwwsok
Sha Lin
0
7
4
0.29
L
Corvus
xhibalba
Corvus
0
7
6
0.43
W
5
1
16
13
W
18
3
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,080
Damage
153,150
153,150
Taken
190,080
56,643
Shielding
37,572
103,200
Healing
92,752
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,948
32,948
0
16,148
56,598
37,572
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
35,167
32,455
0
2,647
37,811
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
36,931
30,002
0
7,496
23,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
31,708
26,372
0
3,730
40,189
7,146
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,193
12,465
77,532
11,201
17,878
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Buck
Sandmma
Buck
17,694
13,692
0
6,391
29,697
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
Sokwwsok
Sha Lin
49,234
44,674
0
289
40,729
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
xhibalba
Corvus
18,107
17,536
61,010
6,267
25,245
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
45,372
40,848
0
1,918
47,332
49,497
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
58,876
50,094
0
1,323
23,867
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role