Player Matchup

Atlas
Atlas
GravityDestroyer
Atlas
Level 292
Champion Stats
47W - 10L
1,888 SR
Queue Stats
1,141W - 412L
1,883 Elo+
Party 1
Fernando
Fernando
Kylár
Fernando
Level 352
Champion Stats
8W - 4L
1,794 SR
Queue Stats
1,047W - 567L
1,782 Elo+
Party 1
Ying
Ying
PuppyCaat
Ying
Level 999
Champion Stats
98W - 55L
1,687 SR
Queue Stats
1,965W - 1,773L
1,721 Elo+
Party 1
Cassie
Cassie
Ryûjinn
Cassie
Level 710
Champion Stats
23W - 19L
1,819 SR
Queue Stats
604W - 306L
1,867 Elo+
Party 1
Viktor
Viktor
xaanʏxcaat
Viktor
Level 65
Champion Stats
11W - 6L
1,670 SR
Queue Stats
262W - 65L
1,806 Elo+
Party 1
Team Averages
Level 484
1,772 SR
1,812 Elo+

VS

Team Averages
Level 685
1,737 SR
1,725 Elo+
Pip
Pip
Crimett
Pip
Level 212
Champion Stats
4W - 6L
1,683 SR
Queue Stats
517W - 383L
1,707 Elo+
Party 2
Khan
Khan
Klaus25
Khan
Level 969
Champion Stats
11W - 7L
1,731 SR
Queue Stats
333W - 247L
1,757 Elo+
Party 2
Ying
Ying
Kátja
Ying
Level 999
Champion Stats
458W - 219L
1,874 SR
Queue Stats
1,805W - 1,039L
1,771 Elo+
Party 2
Lian
Lian
onjahdoe
Lian
Level 708
Champion Stats
45W - 54L
1,617 SR
Queue Stats
1,180W - 1,166L
1,621 Elo+
Solo
Androxus
Androxus
Ðαβżεε
Androxus
Level 539
Champion Stats
372W - 228L
1,781 SR
Queue Stats
2,337W - 1,499L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 4 / 8
2,456
246
48,955
85,875
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
Kylár
Fernando
56
3 / 4 / 15
2,741
274
36,596
67,885
53,697
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
60
1 / 2 / 19
2,937
294
12,698
14,220
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
Ryûjinn
Cassie
59
14 / 4 / 10
3,136
314
96,726
37,528
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Viktor
32
7 / 3 / 12
2,644
264
69,844
30,612
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
58
2 / 7 / 4
2,158
216
19,320
30,508
0
Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Khan
Klaus25
Khan
58
4 / 8 / 4
2,688
269
56,906
120,466
61,171
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
Kátja
Ying
58
1 / 2 / 6
2,274
227
15,476
23,066
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lian
59
1 / 7 / 10
2,544
254
75,566
54,199
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
Ðαβżεε
Androxus
55
9 / 6 / 3
2,810
281
68,852
36,580
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 15s
Objective Time
3m 2s
94
Kill Participation
44
30
Kills
17
17
Deaths
30
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pip
2
7
4
0.57
W
5
4
8
2.25
L
Khan
Klaus25
Khan
4
8
4
0.75
W
Fernando
Kylár
Fernando
3
4
15
2.63
L
Ying
Kátja
Ying
1
2
6
2
W
Ying
1
2
19
5.25
W
Cassie
Ryûjinn
Cassie
14
4
10
4.75
L
Lian
1
7
10
0.86
W
Viktor
7
3
12
4.33
L
Androxus
Ðαβżεε
Androxus
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,819
Damage
236,120
236,120
Taken
264,819
53,697
Shielding
61,171
150,357
Healing
178,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Pip
19,320
17,039
61,460
2,865
30,508
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,955
48,955
0
0
85,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Khan
Klaus25
Khan
56,906
54,177
1,623
11,609
120,466
61,171
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Kylár
Fernando
36,596
23,196
0
3,000
67,885
53,697
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
Kátja
Ying
15,476
15,476
86,977
12,532
23,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
12,698
12,698
131,741
9,822
14,220
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Cassie
Ryûjinn
Cassie
96,726
73,338
0
5,063
37,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
75,566
73,966
0
294
54,199
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
69,844
40,081
0
731
30,612
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
Ðαβżεε
Androxus
68,852
58,175
0
929
36,580
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role