Player Matchup

Octavia
Octavia
Finnce
Octavia
Level 256
Champion Stats
3W - 1L
1,553 SR
Queue Stats
90W - 87L
1,533 Elo+
Solo
Corvus
Corvus
Licop1
Corvus
Level 41
Champion Stats
5W - 8L
1,375 SR
Queue Stats
196W - 210L
1,438 Elo+
Solo
Raum
Raum
MegaPower9000
Raum
Level 98
Champion Stats
1W - 2L
1,171 SR
Queue Stats
43W - 57L
1,438 Elo+
Solo
Talus
Talus
Scargazers
Talus
Level 149
Champion Stats
3W - 3L
1,612 SR
Queue Stats
145W - 136L
1,593 Elo+
Solo
Mal'Damba
Mal'Damba
senpai1_0
Mal'Damba
Level 989
Champion Stats
9W - 22L
1,411 SR
Queue Stats
822W - 822L
1,482 Elo+
Solo
Team Averages
Level 307
1,424 SR
1,497 Elo+

VS

Team Averages
Level 175
1,490 SR
1,506 Elo+
Fernando
Fernando
CrusaderKnight
Fernando
Level 41
Champion Stats
1W - 3L
1,609 SR
Queue Stats
2W - 4L
1,418 Elo+
Solo
Drogoz
Drogoz
Junior__b0i
Drogoz
Level 71
Champion Stats
0W - 2L
1,294 SR
Queue Stats
4W - 5L
1,471 Elo+
Solo
Caspian
Caspian
MOONguy69
Caspian
Level 399
Champion Stats
1W - 5L
1,291 SR
Queue Stats
179W - 161L
1,623 Elo+
Solo
Grover
Grover
SkinnyFlynn
Grover
Level 261
Champion Stats
37W - 35L
1,628 SR
Queue Stats
98W - 95L
1,513 Elo+
Solo
Moji
Moji
cooolrunningss
Moji
Level 104
Champion Stats
33W - 14L
1,627 SR
Queue Stats
289W - 297L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Finnce
Octavia
59
19 / 4 / 19
3,743
250
90,070
29,654
22,425
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Corvus
Licop1
Corvus
25
4 / 2 / 38
3,383
226
20,893
21,737
260
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

25
8 / 9 / 30
4,003
267
72,007
148,092
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Talus
58
27 / 3 / 19
4,091
273
112,144
43,637
0
Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Mal'Damba
senpai1_0
Mal'Damba
59
11 / 3 / 20
3,056
204
42,804
39,289
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 50%.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 40%.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
22
1 / 12 / 5
3,782
252
44,085
109,252
137,391
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
50
4 / 16 / 4
2,890
193
62,338
53,915
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Hyper Boost

Hyper Boost

Salvo

Restore 12% of your Booster fuel each time Salvo hits an enemy.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Caspian
MOONguy69
Caspian
59
9 / 11 / 6
3,779
252
74,438
41,634
0
Shady Dealings

Shady Dealings

Rogue's Tempo

Gain 4 credits for each enemy Champion hit with Rogue's Tempo.

Level 2

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 35% for 3s after hitting an enemy with War.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grover
51
0 / 17 / 10
3,079
205
37,207
63,658
2,850
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Level 1

49
7 / 13 / 5
3,138
209
64,341
69,459
36,020

Level 2

Level 3

Level 3

Level 3

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 17s
Objective Time
8m 26s
195
Kill Participation
51
69
Kills
21
21
Deaths
69
126
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fernando
1
12
5
0.29
W
Octavia
Finnce
Octavia
19
4
19
7.13
L
Drogoz
4
16
4
0.38
W
Corvus
Licop1
Corvus
4
2
38
11.5
L
Caspian
MOONguy69
Caspian
9
11
6
1.09
W
8
9
30
2.56
W
Talus
27
3
19
12.17
L
Grover
0
17
10
0.29
L
7
13
5
0.73
W
Mal'Damba
senpai1_0
Mal'Damba
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,918
Damage
282,409
282,409
Taken
337,918
22,685
Shielding
176,261
169,728
Healing
131,527
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
44,085
32,538
0
6,954
109,252
137,391
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Octavia
Finnce
Octavia
90,070
83,920
1,305
2,285
29,654
22,425

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Drogoz
62,338
53,950
0
19
53,915
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
Licop1
Corvus
20,893
17,298
83,353
11,157
21,737
260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Caspian
MOONguy69
Caspian
74,438
44,188
0
7,688
41,634
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
72,007
54,124
10,759
18,683
148,092
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Talus
112,144
105,616
0
2,800
43,637
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Grover
37,207
30,373
61,855
23,107
63,658
2,850
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,341
58,729
11,482
20,422
69,459
36,020
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Mal'Damba
senpai1_0
Mal'Damba
42,804
32,542
28,259
11,127
39,289
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role