Player Matchup

Koga
Koga
Diamond V
CÓRPSE00
Koga
Diamond V
Level 999
Champion Stats
33W - 37L
1,597 SR
Queue Stats
1,731W - 1,630L
1,610 Elo+
Party 2
Jenos
Jenos
Diamond III
DerienVartes
Jenos
Diamond III
Level 999
Champion Stats
23W - 22L
1,712 SR
Queue Stats
118W - 107L
1,631 Elo+
Solo
Lian
Lian
Qualifying
ITROLLLEELENNY
Lian
Qualifying
Level 37
Champion Stats
10W - 12L
1,788 SR
Queue Stats
56W - 43L
1,851 Elo+
Solo
Nyx
Nyx
Platinum III
SlayerPlayer012
Nyx
Platinum III
Level 230
Champion Stats
15W - 28L
1,586 SR
Queue Stats
727W - 690L
1,538 Elo+
Party 2
Maeve
Maeve
Diamond V
TonyFontána
Maeve
Diamond V
Level 86
Champion Stats
2W - 1L
1,886 SR
Queue Stats
81W - 63L
1,680 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 470
1,714 SR
1,662 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 780
1,652 SR
1,570 Elo+
Fernando
Fernando
Platinum III
AreS-Komplexx
Fernando
Platinum III
Level 999
Champion Stats
78W - 54L
1,698 SR
Queue Stats
1,304W - 1,279L
1,490 Elo+
Party 1
Androxus
Androxus
Platinum V
BiHan1021
Androxus
Platinum V
Level 257
Champion Stats
76W - 78L
1,562 SR
Queue Stats
436W - 450L
1,540 Elo+
Solo
Saati
Saati
Diamond IV
Chinikoi
Saati
Diamond IV
Level 999
Champion Stats
17W - 10L
1,700 SR
Queue Stats
156W - 134L
1,666 Elo+
Party 3
Moji
Moji
Masters
Firestormss
Moji
Masters
Level 999
Champion Stats
63W - 46L
1,743 SR
Queue Stats
1,662W - 1,558L
1,662 Elo+
Party 3
Ash
Ash
Platinum IV
xTheFlasher123
Ash
Platinum IV
Level 644
Champion Stats
9W - 13L
1,558 SR
Queue Stats
684W - 665L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
58
11 / 9 / 29
3,873
242
103,815
82,388
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
3 / 4 / 45
6,338
396
28,867
20,909
18,904
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

19
16 / 8 / 16
4,027
252
131,740
57,415
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
9 / 6 / 23
3,812
238
78,453
78,525
34,959
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

43
12 / 8 / 15
3,428
214
76,843
68,562
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
KhanMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
TerminusImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AreS-Komplexx
Fernando
60
4 / 12 / 4
3,910
244
49,374
120,711
215,934
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Androxus
BiHan1021
Androxus
48
5 / 12 / 9
3,112
195
54,863
63,070
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Saati
Chinikoi
Saati
60
20 / 10 / 8
5,088
318
127,858
74,562
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
4 / 7 / 20
4,687
293
24,685
56,356
40,241

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

59
2 / 10 / 11
3,999
250
51,019
105,019
104,706
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
7m 50s
179
Kill Participation
87
51
Kills
35
35
Deaths
51
128
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fernando
AreS-Komplexx
Fernando
4
12
4
0.5
W
Androxus
BiHan1021
Androxus
5
12
9
0.79
W
Saati
Chinikoi
Saati
20
10
8
2.4
L
Koga
11
9
29
2.83
L
3
4
45
6.38
W
4
7
20
2
L
16
8
16
3
L
9
6
23
3.42
L
12
8
15
2.44
W
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,718
Damage
307,799
307,799
Taken
419,718
53,863
Shielding
360,881
247,790
Healing
223,561
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AreS-Komplexx
Fernando
49,374
30,466
0
1,089
120,711
215,934
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
BiHan1021
Androxus
54,863
40,539
0
4,925
63,070
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Chinikoi
Saati
127,858
104,835
0
757
74,562
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Koga
103,815
89,446
0
141
82,388
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
28,867
14,569
211,888
9,490
20,909
18,904
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
24,685
24,685
179,394
37,005
56,356
40,241
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
131,740
127,243
0
6,337
57,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
78,453
59,384
0
6,394
78,525
34,959
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
76,843
74,039
1,485
12,055
68,562
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,019
49,115
0
391
105,019
104,706
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role