Player Matchup

Makoa
Makoa
Platinum II
CagedWalnut091
Makoa
Platinum II
Level 239
Champion Stats
22W - 17L
1,596 SR
Queue Stats
176W - 155L
1,531 Elo+
Party 2
Talus
Talus
Gold II
Deli2121
Talus
Gold II
Level 191
Champion Stats
5W - 4L
1,658 SR
Queue Stats
92W - 97L
1,498 Elo+
Party 2
Octavia
Octavia
Gold I
FalcönXMX
Octavia
Gold I
Level 999
Champion Stats
5W - 3L
1,559 SR
Queue Stats
483W - 484L
1,483 Elo+
Party 1
Terminus
Terminus
Gold III
Lynux10000
Terminus
Gold III
Level 279
Champion Stats
20W - 17L
1,663 SR
Queue Stats
173W - 199L
1,433 Elo+
Party 1
Ying
Ying
Gold I
Matsuri99
Ying
Gold I
Level 999
Champion Stats
23W - 23L
1,667 SR
Queue Stats
1,046W - 971L
1,459 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 541
1,629 SR
1,481 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 453
1,697 SR
1,531 Elo+
Inara
Inara
Gold V
Boston42000
Inara
Gold V
Level 218
Champion Stats
15W - 10L
1,652 SR
Queue Stats
58W - 62L
1,506 Elo+
Party 3
Jenos
Jenos
Platinum V
Drinkablegem98
Jenos
Platinum V
Level 112
Champion Stats
52W - 50L
1,638 SR
Queue Stats
216W - 225L
1,512 Elo+
Solo
Fernando
Fernando
Platinum V
MichiDz
Fernando
Platinum V
Level 830
Champion Stats
15W - 13L
1,829 SR
Queue Stats
57W - 64L
1,574 Elo+
Solo
Maeve
Maeve
Platinum IV
xXLmntriXx01
Maeve
Platinum IV
Level 270
Champion Stats
112W - 60L
1,723 SR
Queue Stats
278W - 266L
1,550 Elo+
Solo
Tyra
Tyra
Gold V
zizou4229
Tyra
Gold V
Level 837
Champion Stats
75W - 62L
1,644 SR
Queue Stats
161W - 165L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 10 / 8
2,683
224
60,810
105,676
63,425
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Talus
Deli2121
Talus
51
9 / 11 / 12
2,415
201
73,794
46,956
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
FalcönXMX
Octavia
58
8 / 10 / 11
2,508
209
74,564
43,021
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Level 1

Terminus
Lynux10000
Terminus
55
10 / 6 / 6
2,468
206
51,800
91,182
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ying
60
0 / 8 / 17
2,419
202
12,827
39,290
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
AtlasWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
9 / 8 / 13
3,314
276
47,613
67,806
8,887
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

50
3 / 6 / 29
3,975
331
28,460
33,199
8,150
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
MichiDz
Fernando
59
9 / 6 / 2
3,715
310
70,789
81,382
110,625
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
14 / 8 / 13
3,656
305
83,550
43,262
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Tyra
57
13 / 7 / 17
4,067
339
95,713
48,146
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 28s
Objective Time
8m 7s
89
Kill Participation
122
35
Kills
48
45
Deaths
35
54
Assists
74
Player
Kills
Deaths
Assists
KDA
W
9
8
13
1.94
L
8
10
8
1.2
L
Talus
Deli2121
Talus
9
11
12
1.36
W
3
6
29
2.92
L
Octavia
FalcönXMX
Octavia
8
10
11
1.35
L
Terminus
Lynux10000
Terminus
10
6
6
2.17
L
Ying
0
8
17
1.06
W
Fernando
MichiDz
Fernando
9
6
2
1.67
W
14
8
13
2.56
W
Tyra
13
7
17
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,795
Damage
326,125
326,125
Taken
273,795
63,425
Shielding
127,662
159,075
Healing
141,656
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,613
40,229
0
3,376
67,806
8,887
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
60,810
57,882
0
911
105,676
63,425
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Talus
Deli2121
Talus
73,794
69,847
1,134
9,821
46,956
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
28,460
22,412
97,105
18,130
33,199
8,150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
FalcönXMX
Octavia
74,564
68,118
421
5,127
43,021
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Lynux10000
Terminus
51,800
38,047
0
14,775
91,182
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
12,827
12,827
106,167
20,719
39,290
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
MichiDz
Fernando
70,789
48,604
0
11,527
81,382
110,625
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
83,550
79,216
0
6,611
43,262
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Tyra
95,713
48,653
0
4,907
48,146
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role