Player Matchup

Khan
Khan
MysterIRayo
Khan
Level 33
Champion Stats
7W - 12L
1,352 SR
Queue Stats
39W - 49L
1,440 Elo+
Party 1
Vora
Vora
WALKERMTZ
Vora
Level 50
Champion Stats
3W - 4L
1,280 SR
Queue Stats
92W - 83L
1,475 Elo+
Solo
Fernando
Fernando
diegosniper3000
Fernando
Level 13
Champion Stats
6W - 7L
1,546 SR
Queue Stats
6W - 11L
1,438 Elo+
Party 1
Torvald
Torvald
lildavemak
Torvald
Level 40
Champion Stats
1W - 1L
1,686 SR
Queue Stats
14W - 29L
1,277 Elo+
Solo
Ying
Ying
silverk1207
Ying
Level 36
Champion Stats
26W - 30L
1,467 SR
Queue Stats
47W - 54L
1,453 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,417 Elo+

VS

Team Averages
Level 48
1,500 SR
1,459 Elo+
Yagorath
Yagorath
CheshireKatt689
Yagorath
Level 89
Champion Stats
58W - 32L
1,648 SR
Queue Stats
78W - 56L
1,554 Elo+
Solo
Seris
Seris
DemonBudz
Seris
Level 10
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,460 Elo+
Solo
Vora
Vora
EncryptBeret915
Vora
Level 41
Champion Stats
4W - 5L
1,279 SR
Queue Stats
68W - 77L
1,491 Elo+
Solo
Ying
Ying
FIVESTARRBAE_
Ying
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,316 Elo+
Solo
Fernando
Fernando
paradiselost1994
Fernando
Level 50
Champion Stats
4W - 2L
1,574 SR
Queue Stats
18W - 18L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
12 / 13 / 21
5,970
332
83,600
144,096
31,841
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Vora
37
16 / 1 / 18
4,386
244
141,900
60,687
7,366
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Fernando
5
3 / 19 / 12
4,161
231
47,622
159,437
100,497
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Torvald
lildavemak
Torvald
37
15 / 4 / 15
5,017
279
80,255
33,647
69,184
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

17
10 / 6 / 30
6,532
363
107,700
55,196
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
28
11 / 13 / 19
4,677
260
107,587
154,326
31,875
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Seris
DemonBudz
Seris
6
9 / 15 / 12
4,287
238
72,901
75,512
0
27
9 / 10 / 19
4,265
237
147,587
56,037
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
9 / 6 / 24
4,960
276
97,881
52,990
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

26
5 / 12 / 10
4,498
250
27,107
121,745
202,801
Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

21m 22s
Objective Time
19m 47s
152
Kill Participation
127
56
Kills
43
43
Deaths
56
96
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Yagorath
11
13
19
1.58
W
Seris
DemonBudz
Seris
9
15
12
1
W
9
10
19
1.85
W
9
6
24
3.5
L
12
13
21
1.73
L
Vora
16
1
18
25
L
Fernando
3
19
12
0.47
L
Torvald
lildavemak
Torvald
15
4
15
5.63
W
5
12
10
0.83
L
10
6
30
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

461,077
Damage
453,063
453,063
Taken
460,610
208,888
Shielding
234,676
225,648
Healing
225,802
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
107,587
72,311
0
12,711
154,326
31,875
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Seris
DemonBudz
Seris
72,901
62,015
34,850
14,919
75,512
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
147,587
106,405
0
16,374
56,037
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
97,881
47,654
112,163
29,071
52,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
83,600
70,585
20,728
21,960
144,096
31,841

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Vora
141,900
112,572
0
21,962
60,687
7,366
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
47,622
33,143
0
4,259
159,437
100,497
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Torvald
lildavemak
Torvald
80,255
57,854
0
5,151
33,647
69,184
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
27,107
20,549
0
5,714
121,745
202,801

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
107,700
91,305
122,574
29,014
55,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role