Player Matchup

Fernando
Fernando
CaseArtifact78
Fernando
Level 87
Champion Stats
36W - 35L
1,605 SR
Queue Stats
518W - 527L
1,522 Elo+
Solo
Koga
Koga
Dantebestia
Koga
Level 15
Champion Stats
2W - 5L
1,500 SR
Queue Stats
11W - 15L
1,567 Elo+
Party 2
Octavia
Octavia
Dominicans
Octavia
Level 999
Champion Stats
9W - 6L
1,535 SR
Queue Stats
1,040W - 1,003L
1,607 Elo+
Solo
Talus
Talus
HesseM
Talus
Level 755
Champion Stats
104W - 109L
1,492 SR
Queue Stats
1,328W - 1,367L
1,584 Elo+
Solo
Io
Io
Itzchino5129
Io
Level 136
Champion Stats
1W - 3L
1,344 SR
Queue Stats
291W - 267L
1,599 Elo+
Party 2
Team Averages
Level 398
1,495 SR
1,576 Elo+

VS

Team Averages
Level 176
1,669 SR
1,558 Elo+
Dredge
Dredge
KissPinkMoon
Dredge
Level 44
Champion Stats
3W - 1L
1,842 SR
Queue Stats
52W - 51L
1,542 Elo+
Party 1
Nyx
Nyx
Poupisch
Nyx
Level 115
Champion Stats
6W - 6L
1,508 SR
Queue Stats
170W - 169L
1,533 Elo+
Party 1
Talus
Talus
Scalnow
Talus
Level 191
Champion Stats
12W - 8L
1,610 SR
Queue Stats
70W - 64L
1,562 Elo+
Party 1
Vivian
Vivian
TheLordPanda04
Vivian
Level 165
Champion Stats
4W - 3L
1,500 SR
Queue Stats
123W - 120L
1,591 Elo+
Solo
Jenos
Jenos
srk_hecatomb
Jenos
Level 366
Champion Stats
58W - 36L
1,883 SR
Queue Stats
733W - 761L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
44
2 / 5 / 1
2,183
198
25,752
80,143
131,279
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

5
0 / 12 / 2
1,292
117
17,694
32,000
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Octavia
Dominicans
Octavia
60
6 / 7 / 3
2,077
189
59,431
25,922
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Talus
HesseM
Talus
59
5 / 10 / 1
1,985
180
31,993
37,915
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Daredevil

Daredevil

Blitz Upper

Heal for 140 after activating Blitz Upper.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

49
0 / 7 / 5
1,682
153
19,569
24,778
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
30
9 / 4 / 6
2,777
252
33,898
26,636
2,640
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

56
6 / 2 / 11
3,385
308
37,610
45,620
69,713
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.

Level 3

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 12% for 5s after casting Rift Slash.

Level 3

The New Order

The New Order

Royal Presence

Gain a 90 health Shield for each enemy hit by Royal Presence's chain grab.

Level 3

A Swift End

A Swift End

Increase your fire rate by 16% for 3s when passing through Abyssal Fortress.

Level 4

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Talus
Scalnow
Talus
58
10 / 2 / 13
2,857
260
50,181
37,927
0
Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

43
14 / 3 / 9
3,117
283
61,118
28,399
7,712
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

52
2 / 2 / 24
3,041
276
17,951
15,857
11,424
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 1s
Objective Time
6m 44s
25
Kill Participation
104
13
Kills
41
41
Deaths
13
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fernando
2
5
1
0.5
L
0
12
2
0.08
L
Octavia
Dominicans
Octavia
6
7
3
1.07
L
Talus
HesseM
Talus
5
10
1
0.55
L
0
7
5
0.36
W
Dredge
9
4
6
3
W
6
2
11
5.75
W
Talus
Scalnow
Talus
10
2
13
8.25
W
14
3
9
6.17
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,439
Damage
200,758
200,758
Taken
154,439
131,279
Shielding
91,489
90,961
Healing
120,795
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
25,752
15,382
0
8,425
80,143
131,279
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
17,694
15,144
704
462
32,000
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
Dominicans
Octavia
59,431
42,369
777
5,050
25,922
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Talus
HesseM
Talus
31,993
28,419
0
10,199
37,915
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,569
17,296
55,961
9,383
24,778
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
33,898
23,488
0
2,898
26,636
2,640
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,610
28,906
0
1,450
45,620
69,713
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Talus
Scalnow
Talus
50,181
48,820
2,080
16,789
37,927
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
61,118
53,608
0
2,925
28,399
7,712
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
17,951
10,121
83,490
11,163
15,857
11,424
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role