Player Matchup

Rei
Rei
Gold III
DaisiesLR
Rei
Gold III
Level 353
Champion Stats
221W - 166L
1,620 SR
Queue Stats
387W - 412L
1,432 Elo+
Solo
Vora
Vora
Platinum II
Gomi3337
Vora
Platinum II
Level 999
Champion Stats
32W - 26L
1,679 SR
Queue Stats
117W - 99L
1,595 Elo+
Solo
Barik
Barik
Gold V
LFMC2009
Barik
Gold V
Level 999
Champion Stats
226W - 361L
1,502 SR
Queue Stats
2,813W - 2,930L
1,495 Elo+
Solo
Ying
Ying
Gold I
SoldadoProdigy
Ying
Gold I
Level 554
Champion Stats
16W - 11L
1,793 SR
Queue Stats
616W - 569L
1,541 Elo+
Solo
Octavia
Octavia
Platinum V
VaVa_Banga
Octavia
Platinum V
Level 999
Champion Stats
35W - 32L
1,607 SR
Queue Stats
1,621W - 1,583L
1,542 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 781
1,640 SR
1,521 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 344
1,695 SR
1,524 Elo+
Jenos
Jenos
Gold II
FAEM16
Jenos
Gold II
Level 325
Champion Stats
11W - 10L
1,653 SR
Queue Stats
159W - 135L
1,531 Elo+
Solo
Lex
Lex
Gold IV
Flames2215
Lex
Gold IV
Level 196
Champion Stats
5W - 0L
1,705 SR
Queue Stats
179W - 171L
1,469 Elo+
Party 1
Raum
Raum
Gold IV
M4EVENIGHT
Raum
Gold IV
Level 89
Champion Stats
15W - 4L
1,807 SR
Queue Stats
57W - 46L
1,482 Elo+
Party 1
Khan
Khan
Platinum V
Sugarrrrrr
Khan
Platinum V
Level 534
Champion Stats
95W - 86L
1,650 SR
Queue Stats
1,070W - 985L
1,553 Elo+
Solo
Saati
Saati
Platinum III
YScox
Saati
Platinum III
Level 577
Champion Stats
110W - 99L
1,658 SR
Queue Stats
600W - 510L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
5 / 6 / 14
2,839
203
81,581
57,010
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Vora
58
13 / 12 / 11
4,549
325
123,867
69,599
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
LFMC2009
Barik
60
0 / 13 / 7
2,106
150
26,645
75,400
69,138
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
3 / 10 / 14
3,370
241
43,077
41,337
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
VaVa_Banga
Octavia
59
16 / 13 / 8
3,828
273
135,957
64,979
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Level 1

Bans
TerminusMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
Androxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
FAEM16
Jenos
58
3 / 9 / 32
4,579
327
13,644
34,518
10,730
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 9 / 23
4,471
319
62,956
69,321
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

53
4 / 5 / 27
4,318
308
50,230
139,028
7,500
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

57
14 / 7 / 25
4,265
305
76,458
110,583
27,283
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
YScox
Saati
60
22 / 7 / 16
4,472
319
105,037
57,677
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 1s
Objective Time
9m 36s
91
Kill Participation
177
37
Kills
54
54
Deaths
37
54
Assists
123
Player
Kills
Deaths
Assists
KDA
L
5
6
14
2
W
Jenos
FAEM16
Jenos
3
9
32
2.11
W
11
9
23
2.5
L
Vora
13
12
11
1.54
L
Barik
LFMC2009
Barik
0
13
7
0.27
W
4
5
27
3.5
L
3
10
14
1
W
14
7
25
3.79
L
Octavia
VaVa_Banga
Octavia
16
13
8
1.54
W
Saati
YScox
Saati
22
7
16
4.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

411,127
Damage
308,325
308,325
Taken
411,127
69,138
Shielding
45,513
156,690
Healing
218,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
81,581
59,619
36,341
26,833
57,010
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Jenos
FAEM16
Jenos
13,644
7,645
113,091
12,484
34,518
10,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
62,956
60,302
6,167
7,507
69,321
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
123,867
83,998
0
7,355
69,599
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
LFMC2009
Barik
26,645
26,645
0
9,311
75,400
69,138

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,230
46,222
24,559
24,028
139,028
7,500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
43,077
43,077
60,188
13,310
41,337
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
76,458
73,567
9,447
18,519
110,583
27,283
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
VaVa_Banga
Octavia
135,957
132,157
615
2,737
64,979
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Saati
YScox
Saati
105,037
84,316
0
2,312
57,677
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role