Player Matchup
VS
Match Stats

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4

Tangible
Armor
Increase your maximum Health by 100.
Level 2

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Level 3

Level 3

Level 1

Level 3

Level 5

Level 1

Dragon Oil
Armor
Increase your maximum Ammo by 2.
Level 2

Infamy
Armor
Increase your maximum Health by 100.
Level 2

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3

Malice
Armor
Increase your Reload Speed by 50%.
Level 5

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Shield Wall
Bulwark
Increase the Health of your Bulwark by 1000.
Level 5

Platemail
Armor
Increase your maximum Health by 150.
Level 1

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 18% while your Bulwark is active.
Level 3

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Persistence
Armor
Reduce the damage you take by 12% while at or below 40% Health.
Level 3

Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4

Level 1

Keep Moving
Armor
Increase maximum Health by 150.
Level 5

Killing Frost
Soar
Reduce the Cooldown of Soar by 20% after getting an Elimination
Level 1

Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2

Impact
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Level 5

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Level 1

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.
Level 5

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Level 2

Charmed
Blood Hex
Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.
Level 4

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.