Player Matchup

Willo
Willo
Hurr1kane17
Willo
Level 99
Champion Stats
6W - 4L
1,585 SR
Queue Stats
192W - 180L
1,548 Elo+
Party 1
UrloPotenteh
Unknown
Level 118
Champion Stats
1W - 2L
1,500 SR
Queue Stats
292W - 281L
1,618 Elo+
Solo
Raum
Raum
gurgen87
Raum
Level 30
Champion Stats
6W - 4L
1,689 SR
Queue Stats
44W - 32L
1,584 Elo+
Solo
Koga
Koga
oparish0372
Koga
Level 212
Champion Stats
21W - 24L
1,517 SR
Queue Stats
271W - 275L
1,545 Elo+
Party 1
Seris
Seris
shahnazar96
Seris
Level 35
Champion Stats
24W - 24L
1,394 SR
Queue Stats
38W - 35L
1,452 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,550 Elo+

VS

Team Averages
Level 469
1,642 SR
1,585 Elo+
Ash
Ash
Ketzaliztan
Ash
Level 441
Champion Stats
40W - 35L
1,610 SR
Queue Stats
558W - 547L
1,657 Elo+
Solo
Ying
Ying
NaturalRaisins
Ying
Level 561
Champion Stats
195W - 138L
1,661 SR
Queue Stats
2,022W - 1,954L
1,532 Elo+
Solo
VII
VII
PhilipVictor
VII
Level 254
Champion Stats
43W - 41L
1,542 SR
Queue Stats
505W - 489L
1,582 Elo+
Solo
Sha Lin
Sha Lin
taraflager_low
Sha Lin
Level 999
Champion Stats
12W - 20L
1,534 SR
Queue Stats
833W - 844L
1,524 Elo+
Solo
Lex
Lex
thekiiler1324
Lex
Level 92
Champion Stats
40W - 11L
1,860 SR
Queue Stats
548W - 522L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
1 / 10 / 15
979
82
31,194
30,030
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

UrloPotenteh
Unknown
54
9 / 9 / 4
2,227
186
38,544
38,577
0

Level 1

Level 4

Level 3

Level 5

Level 2

Level 1

Raum
27
8 / 7 / 11
2,827
236
57,781
134,836
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
9 / 9 / 5
742
62
34,470
27,026
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

7
4 / 7 / 13
2,228
186
39,908
38,049
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
4 / 9 / 8
2,668
222
37,483
73,055
42,553
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
6 / 3 / 24
3,160
263
56,405
23,114
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
11 / 7 / 12
3,101
258
52,133
36,469
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
2 / 7 / 6
2,284
190
29,802
28,727
0
57
19 / 5 / 13
4,232
353
92,695
40,532
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 8s
Objective Time
5m 29s
79
Kill Participation
105
31
Kills
42
42
Deaths
31
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
10
15
0.85
W
4
9
8
0.89
W
6
3
24
6
W
11
7
12
2.43
L
UrloPotenteh
Unknown
9
9
4
1.22
L
Raum
8
7
11
1.93
L
9
9
5
1.28
L
4
7
13
1.5
W
2
7
6
0.71
W
19
5
13
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,897
Damage
268,518
268,518
Taken
201,897
0
Shielding
42,553
79,697
Healing
87,229
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,194
25,198
0
1,395
30,030
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
37,483
34,579
0
742
73,055
42,553
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
56,405
48,846
68,972
15,877
23,114
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,133
47,926
0
20
36,469
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
UrloPotenteh
Unknown
38,544
29,377
0
5,498
38,577
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Raum
57,781
42,187
0
25,981
134,836
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,470
30,870
682
8,785
27,026
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
39,908
30,832
20,782
16,574
38,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,802
29,802
0
33
28,727
0
W
92,695
90,331
0
1,585
40,532
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role