Player Matchup
VS
Match Stats

Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5

Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3

Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Heave Away
Broadside
Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.
Level 5

Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2

Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3

Mortal Skewer
Harpoon
Heal for 210 for each enemy hit with Harpoon.
Level 3

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Shrewd Move
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5

Smithereens
Explosive Flask
Generate 4 Ammo for each enemy hit by Explosive Flask.
Level 4

Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

War Machine
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Heavy Metal
Armor
Increase your maximum Health by 600.
Level 4

Indomitable
Armor
Gain 40% Lifesteal.
Level 4

Fervor
Armor
Increase your maximum Ammo by 2.
Level 2

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Level 3

Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4

Cooled Mags
Quick Switch
Your inactive weapon generates 4 Ammo every 2s.
Level 2

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

New Purpose
Armor
Increase your maximum Health by 250.
Level 5

What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2

Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4

Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2

False Idol
Armor
Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 2

Level 1

Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 15%.
Level 3

Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1

Raze and Burn
Piercing Quills
Heal for 50 after hitting an enemy with Piercing Quills.
Level 1

The Great Worm
Form Swap
Gain a 400-Health Shield for 2s after swapping into Travel Form.
Level 5

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5

Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.