Player Matchup

Lex
Lex
CheekyLuckyMonk
Lex
Level 30
Champion Stats
3W - 1L
1,710 SR
Queue Stats
30W - 28L
1,683 Elo+
Solo
Tyra
Tyra
DoctorSneaky
Tyra
Level 999
Champion Stats
79W - 82L
1,585 SR
Queue Stats
1,891W - 1,905L
1,570 Elo+
Solo
Fernando
Fernando
Khaoz24
Fernando
Level 115
Champion Stats
37W - 39L
1,540 SR
Queue Stats
362W - 386L
1,537 Elo+
Solo
OneMartian
Unknown
Level 258
Champion Stats
91W - 71L
1,662 SR
Queue Stats
247W - 244L
1,573 Elo+
Solo
Jenos
Jenos
uDntKnowMeee__
Jenos
Level 447
Champion Stats
24W - 16L
1,628 SR
Queue Stats
1,802W - 1,796L
1,560 Elo+
Solo
Team Averages
Level 370
1,625 SR
1,585 Elo+

VS

Team Averages
Level 234
1,553 SR
1,593 Elo+
Lian
Lian
IUVHIEHFVUOZ
Lian
Level 64
Champion Stats
6W - 7L
1,597 SR
Queue Stats
123W - 118L
1,615 Elo+
Solo
Io
Io
Loogz__1
Io
Level 121
Champion Stats
12W - 7L
1,706 SR
Queue Stats
350W - 348L
1,569 Elo+
Solo
Lex
Lex
Magor221
Lex
Level 108
Champion Stats
8W - 6L
1,415 SR
Queue Stats
323W - 306L
1,634 Elo+
Solo
Barik
Barik
Waldallein
Barik
Level 575
Champion Stats
11W - 18L
1,496 SR
Queue Stats
1,407W - 1,380L
1,552 Elo+
Solo
Octavia
Octavia
stephpurry
Octavia
Level 302
Champion Stats
23W - 20L
1,550 SR
Queue Stats
206W - 197L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
17 / 7 / 12
3,924
357
58,868
45,464
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 4.8s.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

60
4 / 6 / 15
3,117
283
38,454
35,161
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
Khaoz24
Fernando
26
2 / 3 / 7
3,575
325
33,815
101,267
148,688
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

OneMartian
Unknown
31
19 / 6 / 15
4,889
444
76,571
58,087
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

59
5 / 3 / 29
3,901
355
22,373
34,818
9,253
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
8 / 15 / 5
2,197
200
60,938
45,746
0
Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

53
2 / 4 / 13
2,172
197
50,871
33,010
700
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 75% Health.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

47
4 / 13 / 12
2,649
241
39,621
35,797
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Barik
60
5 / 6 / 11
2,558
233
60,542
78,602
55,178
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Octavia
stephpurry
Octavia
43
6 / 9 / 4
2,263
206
62,825
36,926
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 17s
Objective Time
1m 56s
125
Kill Participation
70
47
Kills
25
25
Deaths
47
78
Assists
45
Player
Kills
Deaths
Assists
KDA
W
17
7
12
3.29
W
4
6
15
1.92
L
8
15
5
0.7
W
Fernando
Khaoz24
Fernando
2
3
7
1.83
L
2
4
13
2.13
L
4
13
12
0.77
W
OneMartian
Unknown
19
6
15
4.42
L
Barik
5
6
11
1.75
L
Octavia
stephpurry
Octavia
6
9
4
0.89
W
5
3
29
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,081
Damage
274,797
274,797
Taken
230,081
157,941
Shielding
55,878
192,718
Healing
107,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,868
55,835
0
11,776
45,464
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
38,454
26,386
0
3,270
35,161
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
60,938
57,071
0
3,421
45,746
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Khaoz24
Fernando
33,815
24,465
0
14,789
101,267
148,688
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
50,871
42,858
47,240
22,125
33,010
700
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
39,621
37,184
0
3,375
35,797
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
OneMartian
Unknown
76,571
65,150
3,710
12,414
58,087
0

Level 1

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
60,542
60,542
0
26,908
78,602
55,178
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
stephpurry
Octavia
62,825
61,375
475
3,518
36,926
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,373
11,698
119,562
27,197
34,818
9,253
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role