Player Matchup

Fernando
Fernando
Diamond II
AceDaPlace
Fernando
Diamond II
Level 999
Champion Stats
47W - 41L
1,785 SR
Queue Stats
681W - 637L
1,622 Elo+
Solo
Lian
Lian
Qualifying
ArcadiansPlays
Lian
Qualifying
Level 76
Champion Stats
4W - 9L
1,549 SR
Queue Stats
74W - 71L
1,658 Elo+
Solo
Buck
Buck
Masters
Coodey
Buck
Masters
Level 925
Champion Stats
14W - 15L
1,663 SR
Queue Stats
246W - 226L
1,658 Elo+
Solo
Jenos
Jenos
Diamond II
ƒreestyleÅngel
Jenos
Diamond II
Level 131
Champion Stats
20W - 14L
1,726 SR
Queue Stats
293W - 245L
1,695 Elo+
Solo
Torvald
Torvald
Platinum I
ッÅbąđđøņッ
Torvald
Platinum I
Level 72
Champion Stats
0W - 3L
1,485 SR
Queue Stats
46W - 54L
1,578 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 441
1,641 SR
1,642 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 534
1,692 SR
1,679 Elo+
Inara
Inara
Platinum I
Cas0per1
Inara
Platinum I
Level 583
Champion Stats
19W - 31L
1,520 SR
Queue Stats
1,330W - 1,249L
1,582 Elo+
Party 1
Androxus
Androxus
Masters
Gubernator25
Androxus
Masters
Level 395
Champion Stats
19W - 9L
1,873 SR
Queue Stats
44W - 26L
1,748 Elo+
Party 2
Rei
Rei
Diamond I
InvasionDivide
Rei
Diamond I
Level 771
Champion Stats
35W - 16L
1,773 SR
Queue Stats
1,843W - 1,822L
1,665 Elo+
Solo
Azaan
Azaan
Diamond IV
SchriftÂ
Azaan
Diamond IV
Level 724
Champion Stats
48W - 35L
1,747 SR
Queue Stats
1,586W - 1,501L
1,669 Elo+
Party 1
Tyra
Tyra
Diamond I
dragãnov
Tyra
Diamond I
Level 199
Champion Stats
2W - 0L
1,549 SR
Queue Stats
44W - 36L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AceDaPlace
Fernando
59
1 / 8 / 5
3,111
311
43,054
67,575
134,325
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

24
5 / 10 / 5
2,346
235
57,552
42,428
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Buck
Coodey
Buck
52
5 / 12 / 6
2,414
241
57,112
54,332
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

52
4 / 2 / 8
2,442
244
33,124
23,065
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

44
4 / 9 / 3
2,848
285
47,024
48,729
88,377
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
ImaniKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
VatuMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Cas0per1
Inara
59
2 / 3 / 17
2,716
272
26,784
61,254
3,492
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
Gubernator25
Androxus
59
19 / 4 / 9
3,144
314
75,858
34,946
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
3 / 3 / 24
3,137
314
24,400
32,594
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
SchriftÂ
Azaan
58
4 / 3 / 14
2,674
267
46,605
75,095
15,641
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Tyra
51
13 / 6 / 9
2,914
291
62,482
33,977
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 44s
Objective Time
6m 15s
46
Kill Participation
114
19
Kills
41
41
Deaths
19
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fernando
AceDaPlace
Fernando
1
8
5
0.44
L
5
10
5
0.75
W
Inara
Cas0per1
Inara
2
3
17
3.5
L
Buck
Coodey
Buck
5
12
6
0.67
W
Androxus
Gubernator25
Androxus
19
4
9
5.88
W
3
3
24
5
W
Azaan
SchriftÂ
Azaan
4
3
14
3.67
W
Tyra
13
6
9
2.92
L
4
2
8
4
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,866
Damage
236,129
236,129
Taken
237,866
222,702
Shielding
19,133
101,523
Healing
164,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AceDaPlace
Fernando
43,054
21,145
0
4,297
67,575
134,325

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
57,552
55,873
0
837
42,428
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Cas0per1
Inara
26,784
25,014
0
7,433
61,254
3,492
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
Coodey
Buck
57,112
47,817
0
8,848
54,332
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Gubernator25
Androxus
75,858
72,903
0
5,209
34,946
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,400
23,009
102,080
25,781
32,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Azaan
SchriftÂ
Azaan
46,605
40,835
0
22,881
75,095
15,641
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
62,482
46,859
0
875
33,977
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
33,124
30,143
66,757
17,191
23,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,024
43,716
0
3,593
48,729
88,377

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role