Player Matchup

Moji
Moji
Gold IV
FalseTokito
Moji
Gold IV
Level 259
Champion Stats
7W - 2L
1,726 SR
Queue Stats
34W - 14L
1,684 Elo+
Party 1
Fernando
Fernando
Platinum II
Grímmjóww
Fernando
Platinum II
Level 408
Champion Stats
35W - 29L
1,700 SR
Queue Stats
167W - 164L
1,575 Elo+
Party 1
Maeve
Maeve
Diamond IV
VíciadoQuímico
Maeve
Diamond IV
Level 473
Champion Stats
127W - 107L
1,613 SR
Queue Stats
261W - 238L
1,667 Elo+
Party 3
Pip
Pip
Platinum I
wsmastersw
Pip
Platinum I
Level 921
Champion Stats
167W - 129L
1,594 SR
Queue Stats
370W - 376L
1,544 Elo+
Party 3
Ruckus
Ruckus
Gold II
ÊTZesty
Ruckus
Gold II
Level 52
Champion Stats
0W - 1L
1,528 SR
Queue Stats
11W - 9L
1,487 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 423
1,632 SR
1,591 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 539
1,682 SR
1,538 Elo+
Saati
Saati
Platinum II
IMacready
Saati
Platinum II
Level 329
Champion Stats
346W - 295L
1,611 SR
Queue Stats
725W - 702L
1,510 Elo+
Party 4
Inara
Inara
Platinum II
Kâizeng
Inara
Platinum II
Level 132
Champion Stats
13W - 5L
1,812 SR
Queue Stats
218W - 216L
1,588 Elo+
Party 4
Jenos
Jenos
Platinum III
NeexTro
Jenos
Platinum III
Level 234
Champion Stats
12W - 10L
1,673 SR
Queue Stats
89W - 82L
1,561 Elo+
Party 2
Ying
Ying
Platinum V
RcT-_-ShadyChazy
Ying
Platinum V
Level 999
Champion Stats
40W - 49L
1,636 SR
Queue Stats
1,217W - 1,194L
1,535 Elo+
Solo
Imani
Imani
Platinum III
VpoerZoio
Imani
Platinum III
Level 999
Champion Stats
46W - 27L
1,676 SR
Queue Stats
283W - 270L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 10 / 20
4,239
283
46,076
64,068
57,989

Level 5

Level 2

Level 1

Level 4

Level 3

Level 1

Fernando
Grímmjóww
Fernando
57
8 / 13 / 11
3,859
257
79,377
141,349
174,020
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
15 / 11 / 8
3,210
214
84,279
52,825
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

57
10 / 15 / 12
2,763
184
67,906
74,861
0
Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ruckus
ÊTZesty
Ruckus
30
8 / 12 / 11
3,273
218
75,493
115,479
101,564
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Bans
Bomb KingZhin
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
IMacready
Saati
56
26 / 10 / 17
5,017
334
131,641
61,504
0
Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
Kâizeng
Inara
29
8 / 5 / 19
4,644
310
65,827
131,158
39,102
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
NeexTro
Jenos
50
6 / 10 / 24
4,799
320
28,770
42,217
12,053
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
7 / 8 / 28
4,352
290
78,559
58,063
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Imani
VpoerZoio
Imani
56
14 / 8 / 19
4,506
300
143,785
60,189
5,389
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
14m 23s
103
Kill Participation
168
41
Kills
61
61
Deaths
41
62
Assists
107
Player
Kills
Deaths
Assists
KDA
L
0
10
20
1
L
Fernando
Grímmjóww
Fernando
8
13
11
1.04
W
Saati
IMacready
Saati
26
10
17
3.45
W
Inara
Kâizeng
Inara
8
5
19
3.5
W
Jenos
NeexTro
Jenos
6
10
24
1.8
W
7
8
28
2.63
W
Imani
VpoerZoio
Imani
14
8
19
2.94
L
15
11
8
1.73
L
10
15
12
1.07
L
Ruckus
ÊTZesty
Ruckus
8
12
11
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,131
Damage
448,582
448,582
Taken
353,131
333,573
Shielding
56,544
253,298
Healing
233,516
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,076
46,076
160,444
36,250
64,068
57,989
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
Grímmjóww
Fernando
79,377
37,350
0
2,343
141,349
174,020
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Saati
IMacready
Saati
131,641
103,119
0
1,979
61,504
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Kâizeng
Inara
65,827
57,840
0
13,789
131,158
39,102
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
NeexTro
Jenos
28,770
16,638
106,557
13,662
42,217
12,053
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
78,559
29,523
70,739
23,521
58,063
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
VpoerZoio
Imani
143,785
118,008
0
3,269
60,189
5,389
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
84,279
83,903
0
5,866
52,825
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
67,906
61,189
12,066
27,155
74,861
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
ÊTZesty
Ruckus
75,493
45,534
0
9,174
115,479
101,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role