Player Matchup

Seris
Seris
Hanacku
Seris
Level 40
Champion Stats
6W - 8L
1,440 SR
Queue Stats
30W - 32L
1,518 Elo+
Party 3
Terminus
Terminus
Jantter1
Terminus
Level 68
Champion Stats
2W - 5L
1,737 SR
Queue Stats
2W - 8L
1,286 Elo+
Party 1
Khan
Khan
Monaria
Khan
Level 60
Champion Stats
26W - 24L
1,578 SR
Queue Stats
31W - 34L
1,508 Elo+
Party 3
Raum
Raum
Sir_Bansallot
Raum
Level 168
Champion Stats
25W - 27L
1,620 SR
Queue Stats
621W - 594L
1,599 Elo+
Party 1
Inara
Inara
TransgenderPutin
Inara
Level 261
Champion Stats
3W - 2L
1,714 SR
Queue Stats
152W - 152L
1,621 Elo+
Solo
Team Averages
Level 119
1,618 SR
1,506 Elo+

VS

Team Averages
Level 508
1,593 SR
1,583 Elo+
Imani
Imani
AngryLeopard818
Imani
Level 999
Champion Stats
19W - 11L
1,669 SR
Queue Stats
256W - 235L
1,618 Elo+
Party 2
Moji
Moji
Bezeigner
Moji
Level 382
Champion Stats
5W - 4L
1,616 SR
Queue Stats
284W - 287L
1,629 Elo+
Party 2
Ruckus
Ruckus
Error583
Ruckus
Level 69
Champion Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,528 Elo+
Solo
Fernando
Fernando
LutinRelique158
Fernando
Level 871
Champion Stats
1,558W - 1,382L
1,616 SR
Queue Stats
2,495W - 2,550L
1,586 Elo+
Solo
Maeve
Maeve
ViridFeather
Maeve
Level 218
Champion Stats
17W - 15L
1,566 SR
Queue Stats
101W - 113L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Hanacku
Seris
26
4 / 10 / 17
4,240
236
58,507
71,703
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Level 1

Terminus
Jantter1
Terminus
37
7 / 13 / 10
3,196
178
62,189
130,670
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Khan
Monaria
Khan
23
8 / 14 / 8
3,040
169
36,709
102,050
22,970
Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

43
10 / 8 / 18
3,873
215
88,912
187,597
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

56
8 / 8 / 11
2,956
164
78,344
83,645
16,254
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 8 / 20
5,017
279
185,048
51,325
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Moji
59
8 / 6 / 29
5,553
309
75,349
55,527
75,937

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Ruckus
Error583
Ruckus
35
11 / 10 / 19
6,706
373
111,304
103,451
64,904
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Fernando
55
9 / 6 / 25
4,944
275
108,704
74,755
31,883
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

49
15 / 10 / 12
4,555
253
95,260
39,603
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
15m 43s
101
Kill Participation
161
37
Kills
56
53
Deaths
40
64
Assists
105
Player
Kills
Deaths
Assists
KDA
W
13
8
20
2.88
W
Moji
8
6
29
3.75
W
Ruckus
Error583
Ruckus
11
10
19
2.05
L
Seris
Hanacku
Seris
4
10
17
1.25
L
Terminus
Jantter1
Terminus
7
13
10
0.92
W
Fernando
9
6
25
3.58
L
Khan
Monaria
Khan
8
14
8
0.86
L
10
8
18
2.38
L
8
8
11
1.69
W
15
10
12
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,661
Damage
575,665
575,665
Taken
324,661
39,224
Shielding
172,724
241,351
Healing
185,180
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
185,048
113,556
0
6,302
51,325
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Moji
75,349
75,349
118,471
39,406
55,527
75,937
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ruckus
Error583
Ruckus
111,304
100,435
0
1,705
103,451
64,904
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Seris
Hanacku
Seris
58,507
48,419
70,164
28,211
71,703
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Jantter1
Terminus
62,189
45,185
0
16,486
130,670
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
108,704
53,043
0
2,163
74,755
31,883
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Khan
Monaria
Khan
36,709
26,983
15,428
16,775
102,050
22,970

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
88,912
77,880
46,566
38,808
187,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
78,344
64,974
0
8,913
83,645
16,254
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
95,260
90,037
1,562
15,571
39,603
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role