Player Matchup

Fernando
Fernando
Gold IV
G2tH3G
Fernando
Gold IV
Level 883
Champion Stats
110W - 104L
1,623 SR
Queue Stats
1,915W - 1,885L
1,469 Elo+
Party 2
Jenos
Jenos
Platinum III
GeggiAlex
Jenos
Platinum III
Level 999
Champion Stats
67W - 61L
1,628 SR
Queue Stats
476W - 454L
1,568 Elo+
Party 2
Platinum II
SpectraJason
Unknown
Platinum II
Level 999
Champion Stats
34W - 32L
1,671 SR
Queue Stats
1,022W - 977L
1,509 Elo+
Party 2
Khan
Khan
Platinum III
Yample
Khan
Platinum III
Level 999
Champion Stats
24W - 19L
1,709 SR
Queue Stats
284W - 261L
1,603 Elo+
Party 2
Vora
Vora
Gold II
mststueckchen
Vora
Gold II
Level 586
Champion Stats
105W - 90L
1,680 SR
Queue Stats
697W - 666L
1,473 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 893
1,662 SR
1,524 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 557
1,642 SR
1,551 Elo+
Dredge
Dredge
Platinum III
ELKAPRO
Dredge
Platinum III
Level 999
Champion Stats
237W - 166L
1,658 SR
Queue Stats
728W - 675L
1,589 Elo+
Solo
Inara
Inara
Gold I
Hollow5966
Inara
Gold I
Level 141
Champion Stats
22W - 27L
1,592 SR
Queue Stats
249W - 241L
1,506 Elo+
Solo
Androxus
Androxus
Platinum V
Saamat
Androxus
Platinum V
Level 207
Champion Stats
25W - 24L
1,703 SR
Queue Stats
71W - 67L
1,599 Elo+
Solo
Moji
Moji
Gold I
TheReDDeStMeNtOs
Moji
Gold I
Level 598
Champion Stats
453W - 403L
1,624 SR
Queue Stats
1,370W - 1,368L
1,506 Elo+
Party 1
Io
Io
Platinum III
babyboomxoxo
Io
Platinum III
Level 840
Champion Stats
660W - 573L
1,635 SR
Queue Stats
1,431W - 1,446L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
G2tH3G
Fernando
60
6 / 13 / 15
3,941
232
75,339
127,134
154,452
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
GeggiAlex
Jenos
59
5 / 6 / 42
4,678
275
21,540
29,897
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

SpectraJason
Unknown
60
16 / 10 / 18
4,192
247
132,912
77,650
8,160

Level 4

Level 4

Level 3

Level 1

Level 3

Level 1

Khan
Yample
Khan
60
10 / 6 / 19
4,003
235
103,318
163,235
56,862
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
23 / 14 / 12
4,225
249
85,411
81,887
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
AzaanMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
ELKAPRO
Dredge
58
13 / 11 / 19
4,739
279
154,701
61,011
7,291
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Inara
32
5 / 12 / 12
4,002
235
61,761
137,336
44,736
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
Saamat
Androxus
41
17 / 13 / 10
4,051
238
129,421
64,920
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

53
11 / 14 / 15
4,207
247
98,068
87,832
101,283

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

59
3 / 10 / 20
4,132
243
35,852
67,421
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
9m 8s
166
Kill Participation
125
60
Kills
49
49
Deaths
60
106
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Dredge
ELKAPRO
Dredge
13
11
19
2.05
W
Fernando
G2tH3G
Fernando
6
13
15
1.04
W
Jenos
GeggiAlex
Jenos
5
6
42
4.33
L
Inara
5
12
12
0.92
L
Androxus
Saamat
Androxus
17
13
10
1.69
W
SpectraJason
Unknown
16
10
18
2.5
L
11
14
15
1.32
W
Khan
Yample
Khan
10
6
19
3.25
L
3
10
20
1.3
W
23
14
12
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

418,520
Damage
479,803
479,803
Taken
418,520
219,474
Shielding
153,310
313,737
Healing
244,685
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
ELKAPRO
Dredge
154,701
112,371
0
21,651
61,011
7,291
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
G2tH3G
Fernando
75,339
42,942
0
1,690
127,134
154,452
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
GeggiAlex
Jenos
21,540
12,970
233,078
14,047
29,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Inara
61,761
45,350
0
17,511
137,336
44,736
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
Saamat
Androxus
129,421
111,462
2,110
5,435
64,920
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
SpectraJason
Unknown
132,912
100,430
0
1,219
77,650
8,160
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
98,068
90,363
9,664
5,121
87,832
101,283
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
Yample
Khan
103,318
96,742
8,847
35,200
163,235
56,862
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,852
32,627
140,613
42,580
67,421
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
85,411
61,797
2,124
17,532
81,887
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role