Player Matchup

Imani
Imani
Platinum IV
SelfieSelfieSee
Imani
Platinum IV
Level 422
Champion Stats
4W - 4L
1,577 SR
Queue Stats
64W - 74L
1,535 Elo+
Solo
Seris
Seris
Gold IV
Soda_SafeTurtle
Seris
Gold IV
Level 930
Champion Stats
48W - 66L
1,568 SR
Queue Stats
619W - 614L
1,468 Elo+
Solo
Vatu
Vatu
Platinum III
aggelos_flp
Vatu
Platinum III
Level 175
Champion Stats
2W - 17L
1,345 SR
Queue Stats
515W - 471L
1,474 Elo+
Party 3
Ruckus
Ruckus
Silver II
sharker11132
Ruckus
Silver II
Level 108
Champion Stats
19W - 20L
1,649 SR
Queue Stats
256W - 258L
1,470 Elo+
Party 3
Atlas
Atlas
Silver I
ukstillalive
Atlas
Silver I
Level 855
Champion Stats
24W - 29L
1,557 SR
Queue Stats
97W - 112L
1,449 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 498
1,539 SR
1,479 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 512
1,611 SR
1,529 Elo+
Barik
Barik
Silver II
CannibalHouse
Barik
Silver II
Level 999
Champion Stats
331W - 278L
1,634 SR
Queue Stats
2,235W - 2,278L
1,498 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold II
WillitheWisp
Mal'Damba
Gold II
Level 419
Champion Stats
3W - 2L
1,525 SR
Queue Stats
50W - 44L
1,550 Elo+
Solo
Saati
Saati
Gold II
Yulyasha
Saati
Gold II
Level 56
Champion Stats
7W - 2L
1,479 SR
Queue Stats
77W - 64L
1,528 Elo+
Party 2
Inara
Inara
Gold IV
christineellis06
Inara
Gold IV
Level 999
Champion Stats
83W - 90L
1,579 SR
Queue Stats
728W - 705L
1,499 Elo+
Party 1
VII
VII
Gold V
бэбриК
VII
Gold V
Level 89
Champion Stats
3W - 1L
1,840 SR
Queue Stats
41W - 30L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 6 / 1
1,459
208
51,253
17,962
1,800
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
0 / 6 / 0
867
124
21,049
20,076
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Level 1

34
1 / 5 / 1
1,237
177
19,661
21,934
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ruckus
45
2 / 4 / 2
1,368
195
19,096
34,443
14,479
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
1 / 8 / 3
1,045
149
16,841
75,306
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
VoraMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 1 / 11
2,432
347
38,922
36,878
23,643
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
WillitheWisp
Mal'Damba
59
2 / 0 / 11
2,317
331
8,480
16,261
600
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Level 1

Saati
Yulyasha
Saati
40
6 / 4 / 8
2,150
307
41,421
20,898
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
5 / 2 / 8
2,012
287
18,643
28,180
6,833
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 15%.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

32
14 / 0 / 8
2,505
358
62,255
25,683
500
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
6m 38s
14
Kill Participation
75
7
Kills
29
29
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
3
6
1
0.58
L
0
6
0
0
W
Mal'Damba
WillitheWisp
Mal'Damba
2
0
11
7.5
W
Saati
Yulyasha
Saati
6
4
8
2.5
L
1
5
1
0.3
W
5
2
8
4.5
L
Ruckus
2
4
2
0.75
L
1
8
3
0.31
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,900
Damage
169,721
169,721
Taken
127,900
16,279
Shielding
31,576
61,478
Healing
98,794
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,922
38,922
0
7,862
36,878
23,643
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
51,253
34,840
0
1,184
17,962
1,800
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
21,049
17,296
29,709
5,891
20,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
WillitheWisp
Mal'Damba
8,480
4,573
67,494
15,027
16,261
600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Yulyasha
Saati
41,421
34,252
0
2,955
20,898
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,661
14,193
0
8,738
21,934
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,643
15,585
0
1,816
28,180
6,833
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
19,096
12,819
0
13,378
34,443
14,479

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
16,841
16,841
0
2,578
75,306
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
62,255
60,115
0
3,640
25,683
500
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role