Player Matchup
VS
Match Stats

Spritely
Flutter
Reduce your damage taken by 15% for 3s after activating Flutter.
Level 3

Flora
Armor
Increase your maximum Health by 250.
Level 5

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 0.8s.
Level 1

Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 25%.
Level 5

Forever Changed
Increase your maximum Health by 150.
Level 1

The Little Things
Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 4

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 48%.
Level 4

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Heavenly Agility
Vine
Gain a 100 Shield for 3s after using Vine.
Level 1

Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Level 1

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Plateau
Impasse
Gain a 375-Health Shield for 3s after activating Impasse.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3

Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4

Infamy
Armor
Increase your maximum Health by 50.
Level 1

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Safe Haven
Armor
Increase your Healing received by 18% while Stasis Field is active.
Level 3

Old Wounds
Armor
Increase your maximum Health by 450.
Level 3

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Designer Armor
Increase your maximum Health by 200.
Level 5

Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1

Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1

Plated Leggings
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Level 3

Bullet Hopper
Increase your maximum Ammo by 5.
Level 5

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Indignation
Reduce the Cooldown of Conviction by 0.4s.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1

Never Look
Armor
Increase your maximum Health by 200.
Level 4

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 5%.
Level 1

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.