Player Matchup

Makoa
Makoa
Diamond II
CheckMyEgo
Makoa
Diamond II
Level 999
Champion Stats
7W - 10L
1,676 SR
Queue Stats
288W - 256L
1,647 Elo+
Party 3
Ash
Ash
Platinum V
LLEGITT
Ash
Platinum V
Level 999
Champion Stats
37W - 40L
1,618 SR
Queue Stats
1,242W - 1,181L
1,574 Elo+
Party 1
Jenos
Jenos
Diamond IV
Lbemainerila
Jenos
Diamond IV
Level 72
Champion Stats
13W - 9L
1,792 SR
Queue Stats
171W - 120L
1,634 Elo+
Party 1
Fernando
Fernando
Platinum V
Miyano_4
Fernando
Platinum V
Level 188
Champion Stats
31W - 12L
1,839 SR
Queue Stats
464W - 441L
1,546 Elo+
Party 3
Sha Lin
Sha Lin
Diamond V
jan30
Sha Lin
Diamond V
Level 93
Champion Stats
135W - 131L
1,683 SR
Queue Stats
328W - 333L
1,540 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 470
1,721 SR
1,588 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 698
1,740 SR
1,638 Elo+
Saati
Saati
Diamond V
Axaij
Saati
Diamond V
Level 813
Champion Stats
4W - 1L
1,785 SR
Queue Stats
51W - 38L
1,656 Elo+
Party 2
Pip
Pip
Platinum V
Nyxoa
Pip
Platinum V
Level 999
Champion Stats
1W - 0L
1,783 SR
Queue Stats
98W - 72L
1,668 Elo+
Party 2
Grohk
Grohk
Qualifying
noizOverlord
Grohk
Qualifying
Level 999
Champion Stats
6W - 6L
1,640 SR
Queue Stats
339W - 313L
1,604 Elo+
Party 2
Androxus
Androxus
Diamond V
seeyuh
Androxus
Diamond V
Level 75
Champion Stats
28W - 21L
1,808 SR
Queue Stats
193W - 151L
1,664 Elo+
Solo
Inara
Inara
Platinum II
sniperpick
Inara
Platinum II
Level 605
Champion Stats
40W - 28L
1,681 SR
Queue Stats
508W - 487L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
60
8 / 7 / 4
2,362
295
45,581
96,429
38,211
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ash
56
1 / 7 / 4
1,637
205
46,783
75,729
21,105
War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

34
3 / 3 / 12
2,596
325
15,582
12,252
10,526
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Miyano_4
Fernando
55
1 / 9 / 4
2,035
254
21,920
66,583
104,177
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
jan30
Sha Lin
18
2 / 10 / 2
1,501
188
40,614
34,855
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Bans
TerminusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Axaij
Saati
58
7 / 5 / 7
2,547
318
76,407
31,039
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Pip
Nyxoa
Pip
59
5 / 2 / 16
2,660
333
41,758
25,556
14,005
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

58
6 / 2 / 21
2,967
371
46,784
33,578
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Androxus
seeyuh
Androxus
31
14 / 4 / 8
2,718
340
72,552
28,673
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
59
4 / 2 / 13
3,306
413
48,347
51,634
15,089
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 52s
Objective Time
8m 47s
41
Kill Participation
101
15
Kills
36
36
Deaths
15
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Saati
Axaij
Saati
7
5
7
2.1
L
Makoa
8
7
4
1.43
L
Ash
1
7
4
0.43
L
3
3
12
3
L
Fernando
Miyano_4
Fernando
1
9
4
0.33
W
Pip
Nyxoa
Pip
5
2
16
6.5
L
Sha Lin
jan30
Sha Lin
2
10
2
0.3
W
6
2
21
8.25
W
Androxus
seeyuh
Androxus
14
4
8
4.5
W
Inara
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,480
Damage
285,848
285,848
Taken
170,480
174,019
Shielding
29,094
132,228
Healing
129,309
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Axaij
Saati
76,407
67,689
0
49
31,039
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
45,581
42,476
0
2,280
96,429
38,211
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ash
46,783
44,183
0
0
75,729
21,105
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,582
13,142
120,821
4,932
12,252
10,526
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
Fernando
Miyano_4
Fernando
21,920
10,938
0
4,147
66,583
104,177
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Pip
Nyxoa
Pip
41,758
37,856
45,750
15,894
25,556
14,005
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Sha Lin
jan30
Sha Lin
40,614
40,614
0
48
34,855
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,784
33,727
44,393
18,880
33,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
seeyuh
Androxus
72,552
59,182
0
268
28,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
48,347
37,617
0
4,075
51,634
15,089
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role