Player Matchup

Imani
Imani
Platinum IV
Empire23
Imani
Platinum IV
Level 487
Champion Stats
74W - 60L
1,653 SR
Queue Stats
266W - 256L
1,588 Elo+
Solo
Furia
Furia
Platinum IV
Ephenia
Furia
Platinum IV
Level 999
Champion Stats
2W - 3L
1,606 SR
Queue Stats
545W - 476L
1,587 Elo+
Solo
Tyra
Tyra
Gold II
Yaverwoki
Tyra
Gold II
Level 510
Champion Stats
16W - 19L
1,548 SR
Queue Stats
91W - 93L
1,482 Elo+
Solo
Makoa
Makoa
Platinum V
aripoteur971
Makoa
Platinum V
Level 82
Champion Stats
21W - 18L
1,632 SR
Queue Stats
144W - 108L
1,504 Elo+
Solo
Koga
Koga
Gold IV
kalambronnm1
Koga
Gold IV
Level 999
Champion Stats
11W - 13L
1,604 SR
Queue Stats
209W - 214L
1,464 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 615
1,609 SR
1,525 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 316
1,582 SR
1,552 Elo+
Lex
Lex
Gold I
Gustavozord
Lex
Gold I
Level 770
Champion Stats
0W - 3L
1,341 SR
Queue Stats
87W - 80L
1,567 Elo+
Party 2
Fernando
Fernando
Platinum II
MØŢØMØŢØ
Fernando
Platinum II
Level 121
Champion Stats
8W - 7L
1,662 SR
Queue Stats
262W - 251L
1,566 Elo+
Solo
Tiberius
Tiberius
Platinum IV
SaltPelada
Tiberius
Platinum IV
Level 72
Champion Stats
16W - 18L
1,593 SR
Queue Stats
77W - 68L
1,571 Elo+
Party 2
Corvus
Corvus
Gold V
diculdream999
Corvus
Gold V
Level 133
Champion Stats
63W - 66L
1,638 SR
Queue Stats
360W - 373L
1,515 Elo+
Party 1
Terminus
Terminus
Gold II
nosaj416
Terminus
Gold II
Level 483
Champion Stats
158W - 112L
1,677 SR
Queue Stats
594W - 582L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Empire23
Imani
54
15 / 5 / 22
3,409
310
95,204
23,308
600
Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Furia
Ephenia
Furia
60
11 / 4 / 23
3,473
316
40,879
28,852
11,910
Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Tyra
54
14 / 5 / 20
3,358
305
80,474
40,084
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

37
7 / 5 / 13
2,768
252
48,909
69,294
10,694
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
8 / 9 / 13
2,705
246
43,845
42,712
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Level 1

Bans
KhanVora
Team 1 Score

4

VS

Team 2 Score

1

Bans
JenosAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 12 / 8
2,333
212
43,626
47,781
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Fernando
53
4 / 10 / 4
2,647
241
34,274
73,040
106,481
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
SaltPelada
Tiberius
36
16 / 7 / 3
3,247
295
78,550
50,826
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

15
1 / 11 / 12
3,176
289
13,677
42,580
3,892
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
nosaj416
Terminus
58
4 / 13 / 2
2,296
209
34,123
95,084
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
3m 50s
146
Kill Participation
57
55
Kills
28
28
Deaths
53
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Imani
Empire23
Imani
15
5
22
5.2
W
Furia
Ephenia
Furia
11
4
23
5.63
L
3
12
8
0.58
L
Fernando
4
10
4
0.6
L
Tiberius
SaltPelada
Tiberius
16
7
3
2.5
W
Tyra
14
5
20
4.8
W
7
5
13
2.7
L
1
11
12
0.64
W
8
9
13
1.61
L
Terminus
nosaj416
Terminus
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,311
Damage
204,250
204,250
Taken
309,311
23,204
Shielding
110,373
115,148
Healing
137,505
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Empire23
Imani
95,204
53,690
0
0
23,308
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Furia
Ephenia
Furia
40,879
29,024
74,216
16,987
28,852
11,910
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
43,626
41,320
0
5,219
47,781
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
34,274
22,701
0
2,480
73,040
106,481
L
Tiberius
SaltPelada
Tiberius
78,550
59,609
0
12,706
50,826
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Tyra
80,474
53,857
5,450
7,103
40,084
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
48,909
45,622
0
4,648
69,294
10,694
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
13,677
10,438
90,435
18,117
42,580
3,892

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
43,845
36,800
0
6,744
42,712
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Terminus
nosaj416
Terminus
34,123
27,896
0
8,548
95,084
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role