Player Matchup

Fernando
Fernando
Platinum I
Mannyman111
Fernando
Platinum I
Level 694
Champion Stats
7W - 8L
1,658 SR
Queue Stats
188W - 137L
1,680 Elo+
Party 3
Cassie
Cassie
Diamond V
Supermán
Cassie
Diamond V
Level 999
Champion Stats
7W - 11L
1,752 SR
Queue Stats
502W - 459L
1,614 Elo+
Party 1
Koga
Koga
Diamond V
Usuariogood
Koga
Diamond V
Level 114
Champion Stats
94W - 81L
1,651 SR
Queue Stats
330W - 327L
1,593 Elo+
Solo
Inara
Inara
Platinum IV
Yocosho4146
Inara
Platinum IV
Level 999
Champion Stats
86W - 104L
1,549 SR
Queue Stats
1,091W - 1,093L
1,510 Elo+
Party 1
Jenos
Jenos
Platinum IV
llDoorkNobll
Jenos
Platinum IV
Level 999
Champion Stats
4W - 5L
1,686 SR
Queue Stats
173W - 127L
1,686 Elo+
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 761
1,659 SR
1,617 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 636
1,630 SR
1,631 Elo+
Atlas
Atlas
Diamond III
RefractLight
Atlas
Diamond III
Level 116
Champion Stats
2W - 0L
1,526 SR
Queue Stats
27W - 7L
1,748 Elo+
Party 2
Talus
Talus
Diamond IV
minnowren
Talus
Diamond IV
Level 999
Champion Stats
122W - 106L
1,694 SR
Queue Stats
587W - 540L
1,625 Elo+
Party 2
Seris
Seris
Platinum IV
perfectsuccess
Seris
Platinum IV
Level 66
Champion Stats
3W - 2L
1,594 SR
Queue Stats
5W - 5L
1,705 Elo+
Solo
Furia
Furia
Platinum IV
whosDaisy
Furia
Platinum IV
Level 999
Champion Stats
83W - 44L
1,682 SR
Queue Stats
497W - 492L
1,520 Elo+
Solo
Ash
Ash
Platinum II
098k
Ash
Platinum II
Level 999
Champion Stats
89W - 92L
1,655 SR
Queue Stats
1,255W - 1,238L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Mannyman111
Fernando
60
1 / 6 / 3
2,466
247
40,110
82,241
122,629
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
Supermán
Cassie
56
9 / 4 / 2
2,793
279
94,790
42,420
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

40
1 / 12 / 3
2,215
222
36,890
22,941
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
2 / 6 / 2
2,230
223
43,269
63,492
12,637
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
0 / 6 / 8
2,406
241
17,881
23,804
9,622
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanTyra
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
8 / 2 / 12
3,091
309
58,740
73,222
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Talus
minnowren
Talus
59
15 / 2 / 10
2,916
292
55,796
38,519
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

37
1 / 3 / 9
2,298
230
18,414
29,639
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Level 1

Furia
whosDaisy
Furia
59
3 / 4 / 13
2,594
259
24,666
17,089
16,433
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 1 Ammo every 0.5s for 1s after earning an Elimination.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
7 / 2 / 13
2,934
293
77,282
74,471
37,967
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
6m 33s
31
Kill Participation
91
13
Kills
34
34
Deaths
13
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fernando
Mannyman111
Fernando
1
6
3
0.42
W
8
2
12
7
L
Cassie
Supermán
Cassie
9
4
2
2.5
L
1
12
3
0.21
L
2
6
2
0.5
L
0
6
8
0.67
W
Talus
minnowren
Talus
15
2
10
10
W
1
3
9
1.83
W
Furia
whosDaisy
Furia
3
4
13
2.38
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,940
Damage
234,898
234,898
Taken
232,940
144,888
Shielding
54,400
143,961
Healing
157,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Mannyman111
Fernando
40,110
20,725
0
6,027
82,241
122,629
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
58,740
58,740
0
6,504
73,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Cassie
Supermán
Cassie
94,790
72,564
0
4,532
42,420
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
36,890
33,080
0
4,394
22,941
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
43,269
36,074
0
14,311
63,492
12,637
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
17,881
15,095
104,425
10,272
23,804
9,622
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
minnowren
Talus
55,796
52,825
0
7,751
38,519
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,414
14,438
52,907
16,783
29,639
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Furia
whosDaisy
Furia
24,666
16,603
67,727
5,711
17,089
16,433
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
77,282
69,082
0
0
74,471
37,967
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role