Player Matchup

Grover
Grover
Closwin
Grover
Level 218
Champion Stats
144W - 132L
1,618 SR
Queue Stats
548W - 537L
1,627 Elo+
Party 2
Dredge
Dredge
Doshiraaaak
Dredge
Level 63
Champion Stats
66W - 55L
1,489 SR
Queue Stats
109W - 121L
1,492 Elo+
Party 1
VII
VII
Schaab90
VII
Level 213
Champion Stats
24W - 15L
1,642 SR
Queue Stats
465W - 458L
1,556 Elo+
Party 2
Lian
Lian
sonpezevenkxxx
Lian
Level 211
Champion Stats
1W - 4L
1,500 SR
Queue Stats
57W - 45L
1,645 Elo+
Solo
Makoa
Makoa
КипячёноеПиво
Makoa
Level 49
Champion Stats
0W - 3L
1,492 SR
Queue Stats
79W - 73L
1,509 Elo+
Party 1
Team Averages
Level 151
1,548 SR
1,566 Elo+

VS

Team Averages
Level 338
1,502 SR
1,548 Elo+
Strix
Strix
Hawrda
Strix
Level 564
Champion Stats
7W - 13L
1,439 SR
Queue Stats
836W - 817L
1,555 Elo+
Solo
Koga
Koga
IllKU
Koga
Level 329
Champion Stats
66W - 68L
1,552 SR
Queue Stats
362W - 357L
1,497 Elo+
Solo
Jenos
Jenos
JeniCZek
Jenos
Level 517
Champion Stats
8W - 17L
1,504 SR
Queue Stats
366W - 377L
1,539 Elo+
Solo
Vora
Vora
MorsNeKarl
Vora
Level 112
Champion Stats
21W - 17L
1,622 SR
Queue Stats
111W - 92L
1,602 Elo+
Solo
Ying
Ying
Zeronizer
Ying
Level 170
Champion Stats
3W - 3L
1,395 SR
Queue Stats
128W - 129L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Closwin
Grover
21
2 / 10 / 13
2,207
201
38,270
52,018
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Dredge
20
5 / 10 / 7
1,944
177
39,729
38,911
2,700
Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
9 / 12 / 7
2,476
225
39,418
40,663
2,864
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

49
10 / 13 / 10
2,614
238
69,861
47,070
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

33
5 / 10 / 4
2,098
191
35,180
78,861
20,814
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Hawrda
Strix
60
11 / 3 / 16
4,205
382
78,690
37,866
0
Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 20% Lifesteal for 3s.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Koga
IllKU
Koga
56
13 / 9 / 11
3,203
291
52,666
49,563
0
Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Jenos
JeniCZek
Jenos
50
8 / 8 / 28
3,609
328
24,985
38,635
4,800
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

28
22 / 8 / 10
3,901
355
83,580
57,806
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
58
1 / 3 / 26
3,238
294
17,602
38,588
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 31s
Objective Time
6m 34s
72
Kill Participation
146
31
Kills
55
55
Deaths
31
41
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Grover
Closwin
Grover
2
10
13
0.85
L
Dredge
5
10
7
0.85
W
Strix
Hawrda
Strix
11
3
16
6.33
W
Koga
IllKU
Koga
13
9
11
2.06
W
Jenos
JeniCZek
Jenos
8
8
28
2.75
W
22
8
10
3.38
L
9
12
7
1.04
W
Ying
1
3
26
4.67
L
10
13
10
1.15
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,458
Damage
257,523
257,523
Taken
222,458
26,378
Shielding
4,800
92,872
Healing
138,250
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Closwin
Grover
38,270
31,263
46,033
27,171
52,018
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
39,729
35,378
1,117
1,922
38,911
2,700
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Strix
Hawrda
Strix
78,690
76,623
0
5,595
37,866
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Koga
IllKU
Koga
52,666
43,821
0
2,716
49,563
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
JeniCZek
Jenos
24,985
9,990
40,960
3,051
38,635
4,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
83,580
50,418
0
8,075
57,806
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,418
35,318
0
4,776
40,663
2,864
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
17,602
17,602
56,627
21,226
38,588
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
69,861
67,271
677
5,645
47,070
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
35,180
32,192
0
5,531
78,861
20,814
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role