Player Matchup

Furia
Furia
Silver IV
MemeMasheen
Furia
Silver IV
Level 999
Champion Stats
12W - 11L
1,512 SR
Queue Stats
443W - 462L
1,443 Elo+
Solo
Viktor
Viktor
Platinum IV
Patricdani
Viktor
Platinum IV
Level 587
Champion Stats
17W - 25L
1,543 SR
Queue Stats
341W - 363L
1,486 Elo+
Solo
Saati
Saati
Gold I
ScarlettCroft
Saati
Gold I
Level 271
Champion Stats
24W - 6L
1,760 SR
Queue Stats
339W - 337L
1,504 Elo+
Solo
Barik
Barik
Gold II
Xzotiics
Barik
Gold II
Level 163
Champion Stats
19W - 17L
1,626 SR
Queue Stats
261W - 246L
1,441 Elo+
Solo
Ruckus
Ruckus
Gold II
Zhingod11011
Ruckus
Gold II
Level 999
Champion Stats
36W - 35L
1,647 SR
Queue Stats
899W - 860L
1,451 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 604
1,618 SR
1,465 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 630
1,613 SR
1,490 Elo+
Jenos
Jenos
Gold IV
CornerOverkill
Jenos
Gold IV
Level 999
Champion Stats
109W - 127L
1,561 SR
Queue Stats
799W - 760L
1,493 Elo+
Solo
Tyra
Tyra
Gold III
FalcönXMX
Tyra
Gold III
Level 999
Champion Stats
26W - 24L
1,615 SR
Queue Stats
480W - 483L
1,452 Elo+
Solo
Fernando
Fernando
Gold III
Isaac2019
Fernando
Gold III
Level 406
Champion Stats
39W - 23L
1,723 SR
Queue Stats
164W - 165L
1,461 Elo+
Solo
Zhin
Zhin
Platinum V
Milktea0112
Zhin
Platinum V
Level 601
Champion Stats
35W - 44L
1,586 SR
Queue Stats
757W - 711L
1,540 Elo+
Solo
Makoa
Makoa
Gold I
SMÖTRET
Makoa
Gold I
Level 144
Champion Stats
19W - 25L
1,582 SR
Queue Stats
532W - 518L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 4 / 12
2,614
218
18,278
16,296
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Viktor
Patricdani
Viktor
49
6 / 6 / 6
2,534
211
59,455
37,257
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

53
19 / 7 / 9
3,586
299
105,182
31,007
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Barik
Xzotiics
Barik
54
7 / 4 / 5
3,597
300
69,141
56,847
76,564
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
58
8 / 5 / 13
2,906
242
72,973
60,010
40,881
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 8 / 12
3,068
256
16,479
27,934
8,917
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
7 / 8 / 6
2,585
215
63,186
41,034
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
Isaac2019
Fernando
55
5 / 7 / 3
2,742
229
31,495
91,751
108,122
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
6 / 8 / 6
2,206
184
39,063
43,834
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Makoa
SMÖTRET
Makoa
56
3 / 10 / 11
2,829
236
51,194
120,476
92,796
Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 57s
Objective Time
3m 48s
86
Kill Participation
64
41
Kills
26
26
Deaths
41
45
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
8
12
1.38
L
7
8
6
1.25
L
Fernando
Isaac2019
Fernando
5
7
3
0.93
W
1
4
12
1.75
L
6
8
6
1.13
W
Viktor
Patricdani
Viktor
6
6
6
1.5
L
Makoa
SMÖTRET
Makoa
3
10
11
0.85
W
19
7
9
3.36
W
Barik
Xzotiics
Barik
7
4
5
2.38
W
Ruckus
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,029
Damage
201,417
201,417
Taken
325,029
117,445
Shielding
209,835
115,178
Healing
160,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,479
14,822
130,688
10,058
27,934
8,917
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
63,186
40,438
0
8,194
41,034
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Isaac2019
Fernando
31,495
22,230
0
4,506
91,751
108,122
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,278
12,264
81,984
6,501
16,296
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
39,063
34,652
0
5,768
43,834
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Patricdani
Viktor
59,455
33,063
0
15,617
37,257
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
SMÖTRET
Makoa
51,194
48,394
0
1,680
120,476
92,796
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
105,182
85,885
0
6,319
31,007
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
Xzotiics
Barik
69,141
69,141
0
281
56,847
76,564

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
72,973
57,855
0
4,476
60,010
40,881
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role