Player Matchup

Octavia
Octavia
Platinum V
DOKOCANNON
Octavia
Platinum V
Level 151
Champion Stats
64W - 18L
1,823 SR
Queue Stats
221W - 201L
1,511 Elo+
Solo
Viktor
Viktor
Silver V
HalfBaked-x
Viktor
Silver V
Level 233
Champion Stats
18W - 19L
1,599 SR
Queue Stats
221W - 217L
1,414 Elo+
Solo
Lex
Lex
Gold II
JonpunK
Lex
Gold II
Level 388
Champion Stats
14W - 14L
1,605 SR
Queue Stats
100W - 106L
1,497 Elo+
Solo
Torvald
Torvald
Bronze III
blueshark301
Torvald
Bronze III
Level 122
Champion Stats
2W - 4L
1,519 SR
Queue Stats
36W - 40L
1,447 Elo+
Party 1
Skye
Skye
Qualifying
fallenangel4868
Skye
Qualifying
Level 154
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 210
1,609 SR
1,478 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 527
1,576 SR
1,479 Elo+
Cassie
Cassie
Gold IV
AsNSayas
Cassie
Gold IV
Level 246
Champion Stats
2W - 3L
1,529 SR
Queue Stats
9W - 8L
1,613 Elo+
Solo
Jenos
Jenos
Silver V
GutturalAbys924
Jenos
Silver V
Level 68
Champion Stats
3W - 3L
1,542 SR
Queue Stats
171W - 188L
1,422 Elo+
Solo
Willo
Willo
Qualifying
InkyWraith
Willo
Qualifying
Level 999
Champion Stats
1W - 1L
1,594 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Koga
Koga
Gold V
PapaSmurf361
Koga
Gold V
Level 829
Champion Stats
20W - 13L
1,630 SR
Queue Stats
183W - 186L
1,419 Elo+
Party 2
Inara
Inara
Gold IV
qing000feng
Inara
Gold IV
Level 494
Champion Stats
333W - 250L
1,584 SR
Queue Stats
1,519W - 1,597L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DOKOCANNON
Octavia
43
6 / 3 / 3
1,443
241
33,094
12,693
16,100
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Viktor
58
3 / 4 / 4
700
117
12,407
14,119
0
Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Lex
52
6 / 6 / 1
1,436
239
22,552
17,466
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Torvald
blueshark301
Torvald
40
0 / 5 / 3
1,078
180
12,892
18,334
29,000
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

43
0 / 7 / 2
932
155
11,827
15,351
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Bans
AtlasRei
Team 1 Score

0

VS

Team 2 Score

4

Bans
IoTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
AsNSayas
Cassie
49
8 / 2 / 6
2,039
340
23,853
18,493
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

15
1 / 0 / 9
2,105
351
5,729
1,473
4,411
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
59
7 / 6 / 4
1,870
312
16,794
15,842
0
Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 32% for 3s after activating Dead Zone.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Fauna

Fauna

Armor

Increase your Movement Speed by 40% when Out of Combat.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
5 / 6 / 4
1,883
314
19,658
24,599
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

43
4 / 1 / 5
2,253
376
11,929
32,365
25,720
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

37s
Objective Time
4m 51s
28
Kill Participation
53
15
Kills
25
25
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cassie
AsNSayas
Cassie
8
2
6
5.5
L
Octavia
DOKOCANNON
Octavia
6
3
3
2.5
W
1
0
9
5.5
L
Viktor
3
4
4
1.25
W
Willo
7
6
4
1.5
L
Lex
6
6
1
1.08
W
5
6
4
1.17
L
Torvald
blueshark301
Torvald
0
5
3
0.3
L
0
7
2
0.14
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,772
Damage
77,963
77,963
Taken
92,772
45,100
Shielding
30,131
8,297
Healing
57,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
AsNSayas
Cassie
23,853
19,267
0
3,535
18,493
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Octavia
DOKOCANNON
Octavia
33,094
31,179
440
2,147
12,693
16,100
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
5,729
3,042
44,383
1,473
1,473
4,411

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
12,407
11,558
0
2,113
14,119
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
16,794
9,509
0
301
15,842
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lex
22,552
22,552
0
2,092
17,466
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
19,658
17,211
352
2,076
24,599
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Torvald
blueshark301
Torvald
12,892
10,922
820
495
18,334
29,000
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
11,827
10,124
0
190
15,351
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
11,929
11,102
0
5,665
32,365
25,720
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role