Player Matchup
VS
Match Stats

Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5

Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Rolling Stones
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Penumbra
Weapon
Gain 5% Lifesteal.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2

Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 15%.
Level 3

Never Look
Armor
Increase your maximum Health by 200.
Level 4

Red Room
Trigger Discipline
Increase your Movement Speed by 20% while in Automatic fire mode.
Level 5

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 6s.
Level 5

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Level 1

Bob and Weave
Transporter
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Level 2

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5

Level 1
Team 1 Score
4
VS
Team 2 Score
2

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3

Headstrong
Armor
Increase your maximum Health by 100.
Level 2

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 45.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 1.2s.
Level 1

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2

Justice Served
Retribution
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 5

Inescapable
Retribution
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Level 4

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

War Machine
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 0.6s.
Level 1

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Level 1

Brawl
Kinetic Burst
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Level 3

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1

Thunderlord
Weapon
Increase your maximum Ammo by 20%.
Level 2

Electrostatic
Weapon
Increase your Ammo regeneration speed by 60%.
Level 5

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5

Lightning Rod
Shock Pulse
Heal for 60 for each enemy hit with Shock Pulse.
Level 2

Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.