Player Matchup

Khan
Khan
Gold III
DCelest
Khan
Gold III
Level 570
Champion Stats
143W - 192L
1,550 SR
Queue Stats
874W - 869L
1,448 Elo+
Solo
Fernando
Fernando
Bronze I
Ily-OasisxKiller
Fernando
Bronze I
Level 38
Champion Stats
2W - 2L
1,500 SR
Queue Stats
13W - 76L
1,305 Elo+
Solo
Dredge
Dredge
Silver I
NovaTRl
Dredge
Silver I
Level 40
Champion Stats
34W - 38L
1,502 SR
Queue Stats
115W - 95L
1,530 Elo+
Solo
Rei
Rei
Platinum IV
TakeItIsii
Rei
Platinum IV
Level 999
Champion Stats
414W - 371L
1,619 SR
Queue Stats
1,618W - 1,665L
1,576 Elo+
Solo
Zhin
Zhin
Gold V
Th4T GooD
Zhin
Gold V
Level 695
Champion Stats
19W - 26L
1,567 SR
Queue Stats
1,110W - 1,066L
1,413 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 468
1,548 SR
1,454 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 414
1,592 SR
1,492 Elo+
Ash
Ash
Gold II
BOUDJELAL05
Ash
Gold II
Level 321
Champion Stats
13W - 14L
1,467 SR
Queue Stats
169W - 145L
1,454 Elo+
Solo
Skye
Skye
Gold IV
Marchenzzo
Skye
Gold IV
Level 623
Champion Stats
31W - 29L
1,571 SR
Queue Stats
226W - 217L
1,493 Elo+
Solo
Gold III
Merlino27
Unknown
Gold III
Level 134
Champion Stats
25W - 23L
1,584 SR
Queue Stats
344W - 350L
1,539 Elo+
Solo
Terminus
Terminus
Gold III
Scannal
Terminus
Gold III
Level 267
Champion Stats
313W - 208L
1,706 SR
Queue Stats
634W - 610L
1,525 Elo+
Solo
Jenos
Jenos
Gold V
Sypros24
Jenos
Gold V
Level 724
Champion Stats
47W - 45L
1,634 SR
Queue Stats
404W - 372L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
DCelest
Khan
56
11 / 12 / 21
4,436
233
79,220
159,735
43,603
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 15 Ammo after activating Commander's Grab.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

21
4 / 14 / 17
5,062
266
43,447
160,929
172,635
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
NovaTRl
Dredge
44
22 / 20 / 13
4,664
245
146,635
73,255
3,580
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
11 / 10 / 37
5,339
281
72,138
68,881
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Zhin
60
14 / 10 / 19
4,258
224
126,961
88,027
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Bans
WilloNyx
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
8 / 13 / 16
5,746
302
109,094
145,161
45,880
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Level 1

58
11 / 16 / 25
4,803
253
117,887
62,930
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Merlino27
Unknown
58
23 / 9 / 17
6,318
333
172,738
92,810
0

Level 3

Level 1

Level 4

Level 2

Level 5

Level 1

Terminus
Scannal
Terminus
46
16 / 10 / 12
4,837
255
112,162
124,437
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
Sypros24
Jenos
53
8 / 10 / 37
5,700
300
38,946
43,063
19,301
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 19s
Objective Time
16m 20s
169
Kill Participation
173
62
Kills
66
66
Deaths
58
107
Assists
107
Player
Kills
Deaths
Assists
KDA
W
8
13
16
1.23
L
Khan
DCelest
Khan
11
12
21
1.79
L
4
14
17
0.89
W
11
16
25
1.47
W
Merlino27
Unknown
23
9
17
3.5
L
Dredge
NovaTRl
Dredge
22
20
13
1.43
W
Terminus
Scannal
Terminus
16
10
12
2.2
W
Jenos
Sypros24
Jenos
8
10
37
2.65
L
11
10
37
2.95
L
Zhin
14
10
19
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

468,401
Damage
550,827
550,827
Taken
468,401
219,818
Shielding
65,181
326,126
Healing
245,609
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
109,094
100,942
0
4,383
145,161
45,880
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
DCelest
Khan
79,220
71,681
10,086
32,943
159,735
43,603
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,447
31,422
0
7,657
160,929
172,635
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
117,887
57,235
0
1,566
62,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Merlino27
Unknown
172,738
134,112
1,144
23,608
92,810
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Dredge
NovaTRl
Dredge
146,635
76,341
0
7,784
73,255
3,580
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Terminus
Scannal
Terminus
112,162
92,935
0
19,462
124,437
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Sypros24
Jenos
38,946
25,771
175,295
20,151
43,063
19,301
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
72,138
53,811
207,914
43,879
68,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Zhin
126,961
99,910
0
15,863
88,027
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role