Player Matchup

Viktor
Viktor
AppleMapple1
Viktor
Level 28
Champion Stats
5W - 4L
1,491 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Seris
Seris
IFlurtz
Seris
Level 327
Champion Stats
371W - 330L
1,640 SR
Queue Stats
542W - 512L
1,544 Elo+
Solo
Ash
Ash
LyleJ5953
Ash
Level 728
Champion Stats
158W - 106L
1,648 SR
Queue Stats
614W - 608L
1,489 Elo+
Solo
Dredge
Dredge
Toxic_Shady211
Dredge
Level 419
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Ying
Ying
oolncubusoo
Ying
Level 627
Champion Stats
295W - 250L
1,620 SR
Queue Stats
1,696W - 1,702L
1,587 Elo+
Solo
Team Averages
Level 426
1,580 SR
1,524 Elo+

VS

Team Averages
Level 349
1,580 SR
1,533 Elo+
Rei
Rei
FakeMET4L
Rei
Level 156
Champion Stats
1W - 0L
1,699 SR
Queue Stats
22W - 36L
1,425 Elo+
Solo
Fernando
Fernando
Goontaa
Fernando
Level 343
Champion Stats
72W - 44L
1,631 SR
Queue Stats
1,243W - 1,146L
1,568 Elo+
Party 1
Maeve
Maeve
MegaPower9000
Maeve
Level 101
Champion Stats
3W - 10L
1,420 SR
Queue Stats
43W - 57L
1,440 Elo+
Solo
Seris
Seris
Righteous999324
Seris
Level 999
Champion Stats
73W - 59L
1,602 SR
Queue Stats
3,485W - 3,227L
1,629 Elo+
Party 1
Dredge
Dredge
Smokahontas3690
Dredge
Level 147
Champion Stats
92W - 92L
1,550 SR
Queue Stats
378W - 318L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
16
7 / 13 / 11
3,100
182
48,371
52,255
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Seris
IFlurtz
Seris
54
4 / 6 / 15
3,343
197
43,961
46,156
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Level 1

54
5 / 9 / 16
4,439
261
66,518
151,597
115,184
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

42
18 / 11 / 7
1,332
78
91,381
56,744
4,815
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
11 / 4 / 5
3,282
193
36,803
31,429
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
3 / 11 / 10
2,773
163
26,622
39,762
0
Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Fernando
Goontaa
Fernando
54
3 / 9 / 12
4,178
246
42,644
104,760
212,994
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

25
8 / 6 / 5
2,890
170
71,217
36,790
980
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

60
16 / 10 / 14
4,267
251
77,367
61,931
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Level 1

41
13 / 9 / 12
4,077
240
120,331
43,791
4,153
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
10m 19s
99
Kill Participation
96
45
Kills
43
43
Deaths
45
54
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Viktor
7
13
11
0.96
W
3
11
10
0.73
W
Fernando
Goontaa
Fernando
3
9
12
1
L
Seris
IFlurtz
Seris
4
6
15
1.92
L
5
9
16
1.44
W
8
6
5
1.75
W
16
10
14
2.3
W
13
9
12
2.11
L
18
11
7
1.95
L
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,034
Damage
338,181
338,181
Taken
287,034
119,999
Shielding
218,127
196,048
Healing
151,609
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
48,371
27,239
0
0
52,255
0
W
26,622
24,182
22,218
9,828
39,762
0
W
Fernando
Goontaa
Fernando
42,644
23,790
2,182
4,325
104,760
212,994

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

L
Seris
IFlurtz
Seris
43,961
34,945
67,905
20,082
46,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
66,518
59,041
0
352
151,597
115,184
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
71,217
65,094
0
16,145
36,790
980
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
77,367
65,681
64,700
25,186
61,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
120,331
77,441
0
7,025
43,791
4,153
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
91,381
71,497
0
2,097
56,744
4,815
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,803
32,443
86,471
19,141
31,429
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role