Player Matchup

Fernando
Fernando
Gold III
ESCANDALA
Fernando
Gold III
Level 999
Champion Stats
39W - 37L
1,614 SR
Queue Stats
1,001W - 942L
1,516 Elo+
Party 3
Ying
Ying
Gold IV
Eömer
Ying
Gold IV
Level 36
Champion Stats
2W - 0L
1,727 SR
Queue Stats
21W - 13L
1,721 Elo+
Party 2
Mal'Damba
Mal'Damba
Qualifying
GeraldtheGood
Mal'Damba
Qualifying
Level 131
Champion Stats
27W - 17L
1,742 SR
Queue Stats
175W - 143L
1,642 Elo+
Solo
Khan
Khan
Platinum I
SeforZ
Khan
Platinum I
Level 840
Champion Stats
73W - 59L
1,674 SR
Queue Stats
449W - 398L
1,571 Elo+
Party 3
Zhin
Zhin
Platinum V
luisochoa78
Zhin
Platinum V
Level 999
Champion Stats
33W - 46L
1,534 SR
Queue Stats
1,881W - 1,817L
1,524 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 601
1,658 SR
1,595 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 826
1,638 SR
1,542 Elo+
Terminus
Terminus
Platinum II
MachoPuncho
Terminus
Platinum II
Level 279
Champion Stats
14W - 5L
1,733 SR
Queue Stats
70W - 67L
1,531 Elo+
Party 1
Jenos
Jenos
Platinum IV
Natyhoney
Jenos
Platinum IV
Level 999
Champion Stats
266W - 233L
1,675 SR
Queue Stats
410W - 419L
1,552 Elo+
Solo
Pip
Pip
Platinum IV
PREDADGE
Pip
Platinum IV
Level 852
Champion Stats
30W - 26L
1,635 SR
Queue Stats
148W - 130L
1,603 Elo+
Solo
Vivian
Vivian
Gold III
eatpraydab
Vivian
Gold III
Level 999
Champion Stats
23W - 34L
1,558 SR
Queue Stats
407W - 421L
1,495 Elo+
Party 1
Inara
Inara
Platinum IV
foolycooly0
Inara
Platinum IV
Level 999
Champion Stats
29W - 40L
1,591 SR
Queue Stats
1,024W - 1,045L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ESCANDALA
Fernando
58
3 / 0 / 6
2,252
322
15,359
20,233
22,696
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
Eömer
Ying
31
3 / 2 / 13
2,055
294
31,403
17,459
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
GeraldtheGood
Mal'Damba
45
4 / 0 / 18
2,228
318
20,254
5,004
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Khan
SeforZ
Khan
60
4 / 0 / 15
2,081
297
40,542
40,299
6,485
Martial Law

Martial Law

Commander's Grab

Generate 15 Ammo after activating Commander's Grab.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
12 / 0 / 3
2,232
319
66,568
25,500
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
ImaniWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
MachoPuncho
Terminus
57
0 / 6 / 0
986
141
14,672
44,096
0
It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Jenos
Natyhoney
Jenos
60
1 / 4 / 1
1,606
229
20,414
18,930
6,180
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

45
1 / 6 / 0
812
116
30,303
29,207
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Vivian
eatpraydab
Vivian
60
0 / 3 / 0
932
133
22,360
16,175
3,001
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

60
0 / 6 / 0
1,204
172
20,746
65,718
6,249
Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
52s
81
Kill Participation
3
26
Kills
2
2
Deaths
25
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fernando
ESCANDALA
Fernando
3
0
6
6
W
Ying
Eömer
Ying
3
2
13
4.75
W
Mal'Damba
GeraldtheGood
Mal'Damba
4
0
18
13
L
Terminus
MachoPuncho
Terminus
0
6
0
0
L
Jenos
Natyhoney
Jenos
1
4
1
0.38
L
1
6
0
0.17
W
Khan
SeforZ
Khan
4
0
15
11.5
L
Vivian
eatpraydab
Vivian
0
3
0
0
L
0
6
0
0
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,126
Damage
108,495
108,495
Taken
174,126
29,181
Shielding
15,430
98,125
Healing
81,860
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ESCANDALA
Fernando
15,359
10,131
0
496
20,233
22,696
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Ying
Eömer
Ying
31,403
31,403
34,212
6,755
17,459
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
GeraldtheGood
Mal'Damba
20,254
9,998
44,626
2,471
5,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
MachoPuncho
Terminus
14,672
12,272
0
3,617
44,096
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Natyhoney
Jenos
20,414
12,706
54,965
8,260
18,930
6,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,303
27,878
2,134
8,530
29,207
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Khan
SeforZ
Khan
40,542
36,356
1,933
6,128
40,299
6,485
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vivian
eatpraydab
Vivian
22,360
21,754
0
1,137
16,175
3,001
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,746
14,619
0
3,217
65,718
6,249
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
66,568
49,540
0
1,504
25,500
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role