Player Matchup

Barik
Barik
Krackalakin
Barik
Level 241
Champion Stats
38W - 42L
1,530 SR
Queue Stats
226W - 244L
1,506 Elo+
Solo
Bomb King
Bomb King
NotNateEh
Bomb King
Level 44
Champion Stats
1W - 2L
1,810 SR
Queue Stats
31W - 27L
1,596 Elo+
Solo
Ying
Ying
Raybellic
Ying
Level 152
Champion Stats
77W - 72L
1,618 SR
Queue Stats
178W - 157L
1,629 Elo+
Solo
Dredge
Dredge
chostomofeliz
Dredge
Level 999
Champion Stats
19W - 16L
1,549 SR
Queue Stats
156W - 156L
1,531 Elo+
Solo
Vora
Vora
d3stroza4nos
Vora
Level 124
Champion Stats
64W - 51L
1,669 SR
Queue Stats
84W - 67L
1,599 Elo+
Solo
Team Averages
Level 312
1,635 SR
1,572 Elo+

VS

Team Averages
Level 173
1,560 SR
1,535 Elo+
Tiberius
Tiberius
HaHaKinessa
Tiberius
Level 68
Champion Stats
52W - 42L
1,654 SR
Queue Stats
157W - 152L
1,565 Elo+
Solo
RosaParks8705
Unknown
Level 300
Champion Stats
20W - 15L
1,582 SR
Queue Stats
186W - 187L
1,521 Elo+
Party 1
Mal'Damba
Mal'Damba
andres1_pro
Mal'Damba
Level 349
Champion Stats
8W - 7L
1,500 SR
Queue Stats
202W - 205L
1,574 Elo+
Party 2
Khan
Khan
ditsu135
Khan
Level 137
Champion Stats
1W - 1L
1,287 SR
Queue Stats
174W - 144L
1,593 Elo+
Party 2
Maeve
Maeve
milesotown
Maeve
Level 11
Champion Stats
3W - 0L
1,774 SR
Queue Stats
8W - 6L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
7 / 8 / 21
3,306
194
50,841
73,753
82,435
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bomb King
NotNateEh
Bomb King
26
12 / 9 / 12
3,246
191
54,019
46,017
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ying
47
13 / 7 / 30
3,834
226
37,952
54,076
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
17 / 8 / 16
3,718
219
114,222
63,712
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

40
13 / 14 / 6
2,803
165
67,121
48,170
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
HaHaKinessa
Tiberius
24
13 / 15 / 9
4,194
247
84,004
53,818
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
14 / 13 / 12
4,266
251
82,544
55,524
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Mal'Damba
andres1_pro
Mal'Damba
60
3 / 12 / 14
3,871
228
24,975
56,225
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Khan
47
9 / 12 / 9
4,298
253
49,888
115,206
104,764
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Maeve
9
7 / 10 / 10
3,442
202
44,317
43,382
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
8m 19s
147
Kill Participation
100
62
Kills
46
46
Deaths
62
85
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tiberius
HaHaKinessa
Tiberius
13
15
9
1.17
L
7
8
21
2.19
L
Bomb King
NotNateEh
Bomb King
12
9
12
2
L
Ying
13
7
30
4
W
14
13
12
1.54
W
Mal'Damba
andres1_pro
Mal'Damba
3
12
14
0.83
L
17
8
16
3.13
L
13
14
6
1.14
W
Khan
9
12
9
1.13
W
Maeve
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,155
Damage
285,728
285,728
Taken
324,155
82,435
Shielding
104,764
171,142
Healing
149,286
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
HaHaKinessa
Tiberius
84,004
46,740
1,615
9,681
53,818
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
50,841
50,841
1,389
22,730
73,753
82,435
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
NotNateEh
Bomb King
54,019
37,777
0
8,173
46,017
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
37,952
37,952
91,295
37,309
54,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
82,544
59,059
2,778
14,333
55,524
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Mal'Damba
andres1_pro
Mal'Damba
24,975
14,993
73,819
23,840
56,225
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
114,222
79,818
0
4,166
63,712
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
67,121
39,023
0
6,080
48,170
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
49,888
41,535
2,625
9,493
115,206
104,764
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
44,317
42,741
0
11,102
43,382
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role