Player Matchup

Ruckus
Ruckus
Akirð
Ruckus
Level 880
Champion Stats
2W - 13L
1,140 SR
Queue Stats
494W - 481L
1,571 Elo+
Solo
Kasumi
Kasumi
Cashewe
Kasumi
Level 16
Champion Stats
2W - 3L
1,686 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Jenos
Jenos
DragonSyrax
Jenos
Level 84
Champion Stats
10W - 8L
1,555 SR
Queue Stats
250W - 239L
1,554 Elo+
Solo
Viktor
Viktor
LordKanekiGOD
Viktor
Level 288
Champion Stats
58W - 33L
1,602 SR
Queue Stats
99W - 87L
1,540 Elo+
Solo
Willo
Willo
funnyguy21
Willo
Level 36
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,678 Elo+
Party 1
Team Averages
Level 261
1,496 SR
1,569 Elo+

VS

Team Averages
Level 34
1,504 SR
1,575 Elo+
Ash
Ash
Bochinche
Ash
Level 32
Champion Stats
0W - 1L
1,357 SR
Queue Stats
36W - 39L
1,483 Elo+
Party 2
Saati
Saati
DAISITO
Saati
Level 72
Champion Stats
0W - 3L
1,500 SR
Queue Stats
157W - 156L
1,577 Elo+
Party 2
Koga
Koga
plaitymecop
Koga
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,727 Elo+
Party 2
Drogoz
Drogoz
sillygoober73
Drogoz
Level 53
Champion Stats
42W - 28L
1,663 SR
Queue Stats
73W - 68L
1,587 Elo+
Party 3
Jenos
Jenos
xGrimmblin
Jenos
Level 6
Champion Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Akirð
Ruckus
59
8 / 0 / 7
2,382
397
20,038
39,466
28,335
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Kasumi
Cashewe
Kasumi
8
2 / 2 / 7
1,806
301
10,266
12,751
600
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

39
3 / 1 / 15
2,125
354
10,198
6,149
3,763
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
8 / 2 / 3
1,910
318
24,386
13,628
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Willo
44
6 / 2 / 7
2,081
347
24,854
11,636
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
1 / 4 / 0
1,040
173
7,631
24,095
4,440
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Saati
DAISITO
Saati
29
2 / 5 / 2
1,203
201
12,807
18,302
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Level 1

4
0 / 6 / 0
840
140
8,370
16,934
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

14
3 / 5 / 1
1,348
225
40,579
14,225
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Jenos
2
0 / 7 / 2
908
151
14,243
16,186
200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 32s
Objective Time
39s
66
Kill Participation
11
27
Kills
6
7
Deaths
27
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ruckus
Akirð
Ruckus
8
0
7
11.5
L
1
4
0
0.25
W
Kasumi
Cashewe
Kasumi
2
2
7
2.75
L
Saati
DAISITO
Saati
2
5
2
0.6
W
3
1
15
10.5
W
8
2
3
4.75
W
Willo
6
2
7
4.75
L
0
6
0
0
L
3
5
1
0.7
L
Jenos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,742
Damage
83,630
83,630
Taken
89,742
32,698
Shielding
4,640
62,137
Healing
16,110
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
Akirð
Ruckus
20,038
15,811
0
2,698
39,466
28,335
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
7,631
6,951
0
826
24,095
4,440
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Kasumi
Cashewe
Kasumi
10,266
9,050
0
907
12,751
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
DAISITO
Saati
12,807
10,703
0
5,271
18,302
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,198
8,290
51,507
3,921
6,149
3,763
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,386
20,241
0
1,191
13,628
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Willo
24,854
17,695
0
1,913
11,636
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
8,370
7,620
0
2,841
16,934
0
L
40,579
32,552
352
2,093
14,225
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
14,243
10,840
3,939
788
16,186
200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role