Player Matchup

Imani
Imani
Qualifying
FauxGeoduke
Imani
Qualifying
Level 132
Champion Stats
0W - 2L
1,496 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo
Nyx
Nyx
Silver I
Pinkolino
Nyx
Silver I
Level 716
Champion Stats
33W - 27L
1,641 SR
Queue Stats
637W - 617L
1,533 Elo+
Solo
Furia
Furia
Gold V
ShiverSlayer
Furia
Gold V
Level 999
Champion Stats
46W - 30L
1,691 SR
Queue Stats
846W - 858L
1,503 Elo+
Solo
Barik
Barik
Gold IV
XangaiKid
Barik
Gold IV
Level 221
Champion Stats
36W - 39L
1,614 SR
Queue Stats
332W - 362L
1,499 Elo+
Solo
Koga
Koga
Gold I
chorizadas
Koga
Gold I
Level 234
Champion Stats
11W - 12L
1,594 SR
Queue Stats
181W - 172L
1,495 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 460
1,607 SR
1,494 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 276
1,589 SR
1,520 Elo+
Azaan
Azaan
Gold II
Dramalicious
Azaan
Gold II
Level 999
Champion Stats
21W - 25L
1,543 SR
Queue Stats
318W - 277L
1,565 Elo+
Party 1
Makoa
Makoa
Platinum II
GetulioNádegas
Makoa
Platinum II
Level 42
Champion Stats
7W - 7L
1,605 SR
Queue Stats
36W - 18L
1,673 Elo+
Party 1
Tyra
Tyra
Platinum V
LanaDelGrelo
Tyra
Platinum V
Level 41
Champion Stats
4W - 2L
1,573 SR
Queue Stats
32W - 24L
1,553 Elo+
Party 1
VII
VII
Silver III
Oressurgido
VII
Silver III
Level 161
Champion Stats
18W - 13L
1,572 SR
Queue Stats
594W - 630L
1,466 Elo+
Solo
Ying
Ying
Silver V
elmataabuelas12
Ying
Silver V
Level 138
Champion Stats
2W - 1L
1,650 SR
Queue Stats
87W - 121L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 5 / 4
1,504
215
40,004
17,659
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

54
2 / 10 / 2
999
143
19,014
44,330
12,708
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

58
2 / 5 / 2
1,469
210
25,027
15,695
835
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Barik
XangaiKid
Barik
53
0 / 9 / 4
1,200
171
19,101
43,499
77,747
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
3 / 14 / 1
1,671
239
27,606
32,424
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Bans
DrogozTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 0 / 7
2,539
363
25,475
38,595
7,900
Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

20
11 / 1 / 6
2,250
321
25,301
40,865
17,345
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

33
7 / 4 / 18
2,489
356
45,268
25,766
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

43
15 / 1 / 9
2,482
355
40,738
13,565
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
2 / 2 / 17
2,332
333
16,825
11,961
550
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

53s
Objective Time
6m 55s
21
Kill Participation
98
8
Kills
41
43
Deaths
8
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
1
5
4
0.6
W
11
1
6
14
W
7
4
18
4
W
15
1
9
19.5
L
2
10
2
0.3
L
2
5
2
0.6
L
Barik
XangaiKid
Barik
0
9
4
0.22
L
3
14
1
0.25
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,752
Damage
153,607
153,607
Taken
130,752
91,290
Shielding
25,795
23,439
Healing
87,379
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,475
17,994
220
13,987
38,595
7,900
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
40,004
29,147
0
1,254
17,659
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,301
23,936
0
19,364
40,865
17,345
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
45,268
32,666
1,518
3,280
25,766
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
40,738
40,738
352
3,180
13,565
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,014
11,885
0
1,945
44,330
12,708
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,027
17,815
14,433
3,417
15,695
835
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
XangaiKid
Barik
19,101
19,101
0
1,078
43,499
77,747
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,606
23,872
0
1,312
32,424
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
16,825
12,875
39,419
6,059
11,961
550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role