Player Matchup

Koga
Koga
Diamond V
Anowell2
Koga
Diamond V
Level 51
Champion Stats
43W - 35L
1,745 SR
Queue Stats
79W - 87L
1,619 Elo+
Solo
Dredge
Dredge
Platinum I
Doninaharyan
Dredge
Platinum I
Level 40
Champion Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,718 Elo+
Solo
Barik
Barik
Diamond V
Skull_Wanted
Barik
Diamond V
Level 220
Champion Stats
5W - 7L
1,351 SR
Queue Stats
276W - 241L
1,617 Elo+
Solo
Ruckus
Ruckus
Diamond IV
whalebronJames
Ruckus
Diamond IV
Level 139
Champion Stats
5W - 3L
1,758 SR
Queue Stats
324W - 302L
1,623 Elo+
Solo
Jenos
Jenos
Diamond II
ƒreestyleÅngel
Jenos
Diamond II
Level 133
Champion Stats
20W - 14L
1,721 SR
Queue Stats
293W - 245L
1,673 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,615 SR
1,650 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 555
1,710 SR
1,632 Elo+
Nyx
Nyx
Platinum II
Chrysalis033
Nyx
Platinum II
Level 805
Champion Stats
14W - 9L
1,768 SR
Queue Stats
719W - 698L
1,558 Elo+
Solo
Imani
Imani
Diamond V
Donomie
Imani
Diamond V
Level 126
Champion Stats
23W - 28L
1,578 SR
Queue Stats
358W - 337L
1,655 Elo+
Solo
Lillith
Lillith
Masters
meowYing
Lillith
Masters
Level 791
Champion Stats
201W - 148L
1,838 SR
Queue Stats
1,428W - 1,404L
1,720 Elo+
Party 1
Diamond IV
Заебавски
Unknown
Diamond IV
Level 999
Champion Stats
9W - 7L
1,744 SR
Queue Stats
594W - 560L
1,625 Elo+
Party 1
Khan
Khan
Diamond III
اGhostoxaا
Khan
Diamond III
Level 53
Champion Stats
5W - 7L
1,622 SR
Queue Stats
74W - 69L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
29
5 / 12 / 5
3,100
155
31,586
47,281
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Dredge
25
50 / 4 / 5
8,361
418
191,189
34,518
11,292
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

56
7 / 14 / 17
5,081
254
75,658
138,694
146,736
Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

42
5 / 19 / 11
3,474
174
40,849
117,036
38,312
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

52
14 / 7 / 31
5,102
255
75,282
53,726
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
MakoaTerminus
Team 1 Score

4

VS

Team 2 Score

3

Bans
Bomb KingFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 15 / 17
4,598
230
68,636
110,666
93,298
Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 800

Level 4

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 40%.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Imani
Donomie
Imani
42
10 / 19 / 19
3,929
196
108,945
63,610
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Lillith
meowYing
Lillith
60
8 / 16 / 10
3,540
177
31,795
65,399
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
9 / 16 / 15
3,704
185
73,420
55,019
0

Level 4

Level 3

Level 1

Level 2

Level 5

Level 1

45
22 / 16 / 10
4,681
234
108,459
119,870
26,235
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 15s
Objective Time
10m 2s
150
Kill Participation
127
81
Kills
56
56
Deaths
82
69
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Koga
5
12
5
0.63
L
7
15
17
1.03
W
Dredge
50
4
5
13.13
L
Imani
Donomie
Imani
10
19
19
1.03
W
7
14
17
1.11
L
Lillith
meowYing
Lillith
8
16
10
0.81
W
5
19
11
0.55
W
14
7
31
4.21
L
9
16
15
1.03
L
22
16
10
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

414,564
Damage
391,255
391,255
Taken
414,564
196,340
Shielding
119,533
235,130
Healing
139,247
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
31,586
18,953
396
18,128
47,281
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
68,636
46,363
0
8,172
110,666
93,298
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
191,189
40,160
1,677
12,626
34,518
11,292

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Imani
Donomie
Imani
108,945
91,505
0
4,733
63,610
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
75,658
75,658
0
14,171
138,694
146,736
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lillith
meowYing
Lillith
31,795
15,834
77,285
569
65,399
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,849
30,555
0
5,590
117,036
38,312
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,282
66,132
147,622
34,920
53,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
73,420
66,914
0
960
55,019
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
108,459
101,451
7,190
40,338
119,870
26,235
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role