Player Matchup
VS
Match Stats

Sky Warden
Disengage
Heal for 375 after hitting an enemy with Disengage.
Level 3

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3

Air-Cooled
Advance
Heal for 240 after activating Advance.
Level 3

Dampener
Armor
Increase your maximum Health by 150.
Level 1

Proximity
Advance
Reduce your damage taken by 15% for 3s after activating Advance.
Level 5

Fuel Reserves
Advance
Increase the travel distance of Advance by 21%.
Level 3

Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1

One Man's Treasure
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Space Jam
Stellar Wind
Increase your jump height by 12% while using Stellar Wind.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5

Memento
Weapon
Increase your maximum Ammo by 5.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1

Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5

Level 1

Superiority
Armor
Increase your maximum Ammo by 4.
Level 4

Revitalizing Gem
Valor
Heal for 60 for each enemy hit with Valor.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Bloodline
Grace
Generate 3 Ammo after using Grace.
Level 3

Eagle's Emerald
Valor
Generate 3 Ammo for each enemy hit with Valor.
Level 3

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5

Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 150.
Level 1

Shamanic Might
Armor
Increase your maximum Health by 50.
Level 1

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 45%.
Level 3

Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Flicker
Blink
Heal for 120 after using Blink.
Level 4

Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Riftwalk
Blink
Increase your Movement Speed by 30% for 2s after using Blink.
Level 3

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4

Tidal Grace
Shell Shield
Heal for 220 every 1s while Shell Shield is active.
Level 4

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2

Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Vigorous Defense
Bulwark
Heal for 125 every 1s while Bulwark is active.
Level 5

Close and Personal
Commander's Grab
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Level 1

Bloodthirst
Armor
Gain 16% Lifesteal.
Level 4

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
