Player Matchup

Caspian
Caspian
Silver I
BlackWolf Hells
Caspian
Silver I
Level 999
Champion Stats
6W - 13L
1,557 SR
Queue Stats
476W - 504L
1,431 Elo+
Solo
Strix
Strix
Gold II
PRØMETEUS
Strix
Gold II
Level 186
Champion Stats
9W - 11L
1,491 SR
Queue Stats
245W - 248L
1,503 Elo+
Solo
Khan
Khan
Platinum IV
PurgeIke
Khan
Platinum IV
Level 999
Champion Stats
38W - 37L
1,603 SR
Queue Stats
1,021W - 1,008L
1,485 Elo+
Solo
Raum
Raum
Bronze IV
jakehutton
Raum
Bronze IV
Level 81
Champion Stats
2W - 2L
1,618 SR
Queue Stats
33W - 38L
1,423 Elo+
Solo
Ying
Ying
Silver II
psb950
Ying
Silver II
Level 999
Champion Stats
23W - 32L
1,490 SR
Queue Stats
1,320W - 1,410L
1,437 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 653
1,552 SR
1,456 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 469
1,597 SR
1,467 Elo+
Octavia
Octavia
Gold I
DOKOCANNON
Octavia
Gold I
Level 154
Champion Stats
64W - 18L
1,793 SR
Queue Stats
220W - 201L
1,475 Elo+
Solo
Jenos
Jenos
Silver V
Gr8_White_Fang
Jenos
Silver V
Level 999
Champion Stats
255W - 228L
1,578 SR
Queue Stats
531W - 529L
1,459 Elo+
Party 1
Inara
Inara
Silver V
GutturalAbys924
Inara
Silver V
Level 70
Champion Stats
18W - 20L
1,555 SR
Queue Stats
139W - 150L
1,462 Elo+
Solo
Vatu
Vatu
Gold I
NeoWickiLL
Vatu
Gold I
Level 999
Champion Stats
17W - 12L
1,581 SR
Queue Stats
184W - 190L
1,474 Elo+
Solo
Ash
Ash
Gold III
Spartamax-Z
Ash
Gold III
Level 121
Champion Stats
15W - 15L
1,478 SR
Queue Stats
217W - 192L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 4 / 2
1,495
166
34,617
30,331
0
A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 2s after hitting at least one enemy with Rogue's Tempo.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Strix
57
7 / 8 / 1
1,775
197
47,715
23,244
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Khan
47
4 / 4 / 4
1,951
217
51,223
66,112
27,630
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

33
0 / 6 / 1
1,625
181
24,583
103,602
3,000
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Ying
psb950
Ying
59
0 / 9 / 5
1,486
165
10,109
35,013
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
ZhinWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DOKOCANNON
Octavia
43
12 / 4 / 7
2,755
306
92,077
29,903
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
1 / 3 / 6
2,243
249
10,727
20,312
5,354
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

15
0 / 2 / 9
3,196
355
35,273
45,612
27,040
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

60
13 / 3 / 5
2,643
294
62,551
26,967
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

49
5 / 2 / 5
2,578
286
57,674
45,453
12,900
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 13s
Objective Time
8m 52s
27
Kill Participation
63
14
Kills
31
31
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Octavia
DOKOCANNON
Octavia
12
4
7
3.88
W
1
3
6
1.33
W
0
2
9
2.25
W
13
3
5
5.17
L
Strix
7
8
1
0.94
L
Khan
4
4
4
1.5
W
5
2
5
3.75
L
0
6
1
0.08
L
Ying
psb950
Ying
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,247
Damage
258,302
258,302
Taken
168,247
30,630
Shielding
45,294
110,271
Healing
113,501
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,617
25,862
0
11,347
30,331
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
DOKOCANNON
Octavia
92,077
79,527
350
6,093
29,903
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
10,727
7,917
69,419
10,604
20,312
5,354
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,273
30,623
0
13,673
45,612
27,040

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
62,551
44,319
0
13,362
26,967
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Strix
47,715
46,729
0
3,216
23,244
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
51,223
44,599
1,199
18,395
66,112
27,630
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
57,674
46,914
0
0
45,453
12,900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,583
19,055
0
19,314
103,602
3,000
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
psb950
Ying
10,109
10,109
44,768
12,032
35,013
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role