Player Matchup

Willo
Willo
Diamond V
JeJoueRuckus
Willo
Diamond V
Level 163
Champion Stats
0W - 3L
1,350 SR
Queue Stats
604W - 558L
1,618 Elo+
Solo
Corvus
Corvus
Platinum IV
Juwi-88
Corvus
Platinum IV
Level 999
Champion Stats
412W - 321L
1,657 SR
Queue Stats
2,024W - 1,948L
1,537 Elo+
Party 1
Vora
Vora
Diamond V
KEKU1
Vora
Diamond V
Level 789
Champion Stats
2W - 5L
1,679 SR
Queue Stats
367W - 317L
1,658 Elo+
Solo
Terminus
Terminus
Platinum I
SpectraJason
Terminus
Platinum I
Level 999
Champion Stats
53W - 60L
1,616 SR
Queue Stats
876W - 838L
1,556 Elo+
Party 1
Inara
Inara
Platinum V
nor4back
Inara
Platinum V
Level 324
Champion Stats
62W - 55L
1,623 SR
Queue Stats
461W - 412L
1,524 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 655
1,585 SR
1,578 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 484
1,583 SR
1,578 Elo+
Jenos
Jenos
Diamond V
Sploff
Jenos
Diamond V
Level 315
Champion Stats
180W - 184L
1,639 SR
Queue Stats
773W - 771L
1,594 Elo+
Solo
Fernando
Fernando
Platinum IV
Urpookiebear
Fernando
Platinum IV
Level 442
Champion Stats
4W - 5L
1,484 SR
Queue Stats
613W - 615L
1,524 Elo+
Solo
Atlas
Atlas
Platinum III
aggelos_flp
Atlas
Platinum III
Level 178
Champion Stats
17W - 17L
1,604 SR
Queue Stats
515W - 471L
1,503 Elo+
Solo
Vatu
Vatu
Diamond V
koseryo
Vatu
Diamond V
Level 999
Champion Stats
58W - 73L
1,589 SR
Queue Stats
769W - 755L
1,624 Elo+
Solo
Tiberius
Tiberius
Diamond V
mrcrocou1
Tiberius
Diamond V
Level 486
Champion Stats
24W - 30L
1,598 SR
Queue Stats
195W - 180L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
6 / 6 / 13
2,948
211
80,817
40,833
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Corvus
Juwi-88
Corvus
59
1 / 8 / 20
3,375
241
12,937
41,072
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vora
KEKU1
Vora
58
13 / 6 / 13
3,417
244
111,372
71,590
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
SpectraJason
Terminus
60
8 / 8 / 3
2,721
194
46,551
98,269
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Inara
nor4back
Inara
55
8 / 10 / 13
2,963
212
63,668
114,682
12,220
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
ImaniKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
DrogozMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Sploff
Jenos
53
6 / 7 / 28
4,175
298
37,368
34,112
13,179
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Urpookiebear
Fernando
56
2 / 9 / 15
3,558
254
51,383
103,863
85,029
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
10 / 2 / 15
3,345
239
77,155
79,191
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vatu
koseryo
Vatu
59
6 / 11 / 11
3,054
218
74,627
45,109
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Tiberius
mrcrocou1
Tiberius
55
16 / 7 / 15
4,016
287
125,913
53,070
1,100
Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 37s
Objective Time
6m 21s
98
Kill Participation
124
36
Kills
40
38
Deaths
36
62
Assists
84
Player
Kills
Deaths
Assists
KDA
L
6
6
13
2.08
L
Corvus
Juwi-88
Corvus
1
8
20
1.38
L
Vora
KEKU1
Vora
13
6
13
3.25
L
Terminus
SpectraJason
Terminus
8
8
3
1.19
W
Jenos
Sploff
Jenos
6
7
28
2.86
W
Fernando
Urpookiebear
Fernando
2
9
15
1.06
W
10
2
15
8.75
W
Vatu
koseryo
Vatu
6
11
11
1.05
W
Tiberius
mrcrocou1
Tiberius
16
7
15
3.36
L
Inara
nor4back
Inara
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,345
Damage
366,446
366,446
Taken
315,345
12,220
Shielding
99,308
209,108
Healing
187,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
80,817
70,414
0
2,340
40,833
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Juwi-88
Corvus
12,937
9,255
155,246
16,469
41,072
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
KEKU1
Vora
111,372
72,418
0
17,391
71,590
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
SpectraJason
Terminus
46,551
30,992
0
13,619
98,269
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Sploff
Jenos
37,368
26,185
138,110
17,765
34,112
13,179
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Urpookiebear
Fernando
51,383
32,142
0
7,366
103,863
85,029
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
77,155
77,155
0
12,673
79,191
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
koseryo
Vatu
74,627
52,785
0
10,489
45,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
mrcrocou1
Tiberius
125,913
98,588
0
1,195
53,070
1,100
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

L
Inara
nor4back
Inara
63,668
49,726
0
4,043
114,682
12,220
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role