Player Matchup
VS
Match Stats

Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.
Level 5

Tranquility
Armor
Increase your base jump height by 150%.
Level 5

Deadly Dash
Dash
Generate 7% Ultimate charge after activating Dash once every -8s.
Level 1

Final Sight
Armor
Reset the Cooldown of Ambush after falling to or below 10% Health.
Level 1

Contemplation
Dash
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 3

Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1

Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5

Lightning Rod
Shock Pulse
Heal for 30 for each enemy hit with Shock Pulse.
Level 1

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Level 4

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.4s.
Level 2

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Level 3

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 8%.
Level 4

Creator's Claim
Armor
Increase your maximum Health by 200.
Level 4

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 80%.
Level 2

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Level 2

Level 1

Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4

High Ground
Increase the jump strength of Octavia's Commanding Leap by 15%.
Level 3

Air Supremacy
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Level 5

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Level 1

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4

Restore
Transporter
Heal for 12% of your maximum Health after Teleporting with Transporter.
Level 2

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Twilight Armor
Armor
Increase your maximum Ammo by 4.
Level 2

Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Level 3

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 4s.
Level 4

Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3

Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1

Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3

Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Level 2

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4

Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Creator's Claim
Armor
Increase your maximum Health by 50.
Level 1

He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Level 4

He Can Run
Hail of Bombs
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Level 2

Controlled Fury
Hail of Bombs
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
Level 1

Playing God
Power Siphon
Heal for 25% of the damage Absorbed by Power Siphon.
Level 5

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1

It Follows
Calamity Blast
Increase your Movement Speed by 2% for each Calamity Charge you have.
Level 1

Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 45%.
Level 3

Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.