Player Matchup

Fernando
Fernando
LanderGood
Fernando
Level 163
Champion Stats
14W - 6L
1,730 SR
Queue Stats
192W - 172L
1,564 Elo+
Party 2
Zhin
Zhin
LermiYolo
Zhin
Level 388
Champion Stats
4W - 0L
1,962 SR
Queue Stats
183W - 159L
1,579 Elo+
Party 2
Dredge
Dredge
NBPM
Dredge
Level 141
Champion Stats
322W - 286L
1,593 SR
Queue Stats
443W - 425L
1,571 Elo+
Party 1
Jenos
Jenos
cteklo92
Jenos
Level 53
Champion Stats
38W - 34L
1,560 SR
Queue Stats
41W - 45L
1,515 Elo+
Party 1
Skye
Skye
mirzo92i
Skye
Level 535
Champion Stats
89W - 66L
1,666 SR
Queue Stats
1,316W - 1,321L
1,551 Elo+
Solo
Team Averages
Level 256
1,702 SR
1,556 Elo+

VS

Team Averages
Level 312
1,580 SR
1,571 Elo+
Kinessa
Kinessa
IOpukyC
Kinessa
Level 539
Champion Stats
3W - 4L
1,558 SR
Queue Stats
112W - 99L
1,640 Elo+
Solo
Seris
Seris
Kazutora_78955
Seris
Level 103
Champion Stats
132W - 102L
1,680 SR
Queue Stats
169W - 159L
1,569 Elo+
Solo
Fernando
Fernando
Khaoz24
Fernando
Level 118
Champion Stats
37W - 40L
1,564 SR
Queue Stats
362W - 388L
1,545 Elo+
Solo
VII
VII
LOPSTER41
VII
Level 261
Champion Stats
94W - 89L
1,581 SR
Queue Stats
790W - 778L
1,583 Elo+
Solo
Willo
Willo
meguponpon
Willo
Level 539
Champion Stats
149W - 159L
1,519 SR
Queue Stats
719W - 722L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LanderGood
Fernando
58
8 / 4 / 17
4,163
320
60,772
90,826
117,896
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
54
27 / 4 / 16
4,562
351
112,135
44,910
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Dredge
NBPM
Dredge
36
8 / 10 / 13
3,486
268
59,835
45,690
2,100
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Jenos
cteklo92
Jenos
23
5 / 8 / 36
4,562
351
28,517
44,777
12,525
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Skye
55
11 / 6 / 15
3,653
281
66,280
51,666
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
IOpukyC
Kinessa
49
9 / 11 / 11
2,794
215
69,787
40,687
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

44
2 / 11 / 12
2,744
211
34,784
58,985
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Level 1

Fernando
Khaoz24
Fernando
26
3 / 13 / 13
3,248
250
44,927
146,445
118,097
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
12 / 13 / 4
2,649
204
62,790
45,964
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Willo
53
6 / 11 / 12
2,396
184
65,581
35,458
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 47s
Objective Time
4m 46s
156
Kill Participation
84
59
Kills
32
32
Deaths
59
97
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kinessa
IOpukyC
Kinessa
9
11
11
1.32
L
2
11
12
0.73
L
Fernando
Khaoz24
Fernando
3
13
13
0.73
L
12
13
4
1.08
W
Fernando
LanderGood
Fernando
8
4
17
4.13
W
Zhin
27
4
16
8.75
W
Dredge
NBPM
Dredge
8
10
13
1.45
W
Jenos
cteklo92
Jenos
5
8
36
2.88
L
Willo
6
11
12
1.09
W
Skye
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,539
Damage
277,869
277,869
Taken
327,539
132,521
Shielding
118,097
183,966
Healing
139,318
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
IOpukyC
Kinessa
69,787
44,057
0
3,107
40,687
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,784
26,626
90,706
31,804
58,985
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Khaoz24
Fernando
44,927
33,539
0
6,044
146,445
118,097
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,790
46,148
0
4,543
45,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
LanderGood
Fernando
60,772
30,639
0
3,480
90,826
117,896
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
112,135
83,855
0
4,268
44,910
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Dredge
NBPM
Dredge
59,835
37,793
0
2,059
45,690
2,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
cteklo92
Jenos
28,517
19,326
128,914
26,233
44,777
12,525

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
65,581
45,773
0
3,114
35,458
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
66,280
53,603
3,611
15,401
51,666
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role