Player Matchup

Jenos
Jenos
Gold IV
AmoSolar
Jenos
Gold IV
Level 430
Champion Stats
2W - 3L
1,605 SR
Queue Stats
72W - 65L
1,523 Elo+
Solo
Saati
Saati
Gold I
DOKOCANNON
Saati
Gold I
Level 156
Champion Stats
27W - 32L
1,662 SR
Queue Stats
220W - 201L
1,496 Elo+
Solo
Fernando
Fernando
Silver IV
FrKrIII
Fernando
Silver IV
Level 240
Champion Stats
29W - 29L
1,530 SR
Queue Stats
96W - 100L
1,420 Elo+
Solo
Platinum IV
PureMajesticZz
Unknown
Platinum IV
Level 999
Champion Stats
29W - 37L
1,566 SR
Queue Stats
1,097W - 1,059L
1,544 Elo+
Solo
Barik
Barik
Gold III
ToxicOffTank
Barik
Gold III
Level 999
Champion Stats
22W - 15L
1,690 SR
Queue Stats
307W - 299L
1,501 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 565
1,611 SR
1,497 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 341
1,653 SR
1,481 Elo+
Viktor
Viktor
Gold III
Grebra
Viktor
Gold III
Level 42
Champion Stats
11W - 17L
1,680 SR
Queue Stats
18W - 29L
1,433 Elo+
Solo
Sha Lin
Sha Lin
Gold V
JHONNATAN23
Sha Lin
Gold V
Level 766
Champion Stats
3W - 2L
1,553 SR
Queue Stats
49W - 47L
1,514 Elo+
Solo
Lillith
Lillith
Gold III
Kynaple
Lillith
Gold III
Level 192
Champion Stats
12W - 11L
1,714 SR
Queue Stats
140W - 126L
1,532 Elo+
Party 1
Furia
Furia
Qualifying
MorpheusKOD
Furia
Qualifying
Level 470
Champion Stats
2W - 1L
1,682 SR
Queue Stats
37W - 57L
1,390 Elo+
Solo
Makoa
Makoa
Gold V
Ruptur435
Makoa
Gold V
Level 233
Champion Stats
8W - 5L
1,638 SR
Queue Stats
128W - 107L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AmoSolar
Jenos
60
0 / 5 / 2
1,551
194
5,214
16,657
4,320
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
43
7 / 7 / 0
1,828
229
39,499
20,208
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
FrKrIII
Fernando
54
0 / 9 / 0
1,868
234
25,784
79,543
78,574
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
2 / 10 / 1
1,592
199
43,901
35,496
4,988

Level 5

Level 2

Level 1

Level 3

Level 4

Level 1

58
0 / 9 / 2
1,493
187
30,286
53,050
29,565
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
WilloZhin
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Grebra
Viktor
22
6 / 2 / 15
2,304
288
47,022
17,972
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Sha Lin
JHONNATAN23
Sha Lin
57
13 / 3 / 9
2,627
328
48,965
24,433
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Lillith
Kynaple
Lillith
53
6 / 2 / 22
3,567
446
42,072
17,326
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

60
6 / 1 / 16
2,615
327
28,184
29,276
3,400
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Makoa
Ruptur435
Makoa
59
9 / 1 / 13
3,924
491
38,711
55,677
41,012
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 9s
Objective Time
10m 0s
14
Kill Participation
115
9
Kills
40
40
Deaths
9
5
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jenos
AmoSolar
Jenos
0
5
2
0.2
L
Saati
7
7
0
1
L
Fernando
FrKrIII
Fernando
0
9
0
0
W
Viktor
Grebra
Viktor
6
2
15
6.75
W
Sha Lin
JHONNATAN23
Sha Lin
13
3
9
5.83
W
Lillith
Kynaple
Lillith
6
2
22
8.5
W
6
1
16
14
L
2
10
1
0.25
W
Makoa
Ruptur435
Makoa
9
1
13
15.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,684
Damage
204,954
204,954
Taken
144,684
117,447
Shielding
44,412
68,083
Healing
95,300
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
AmoSolar
Jenos
5,214
3,712
45,974
5,660
16,657
4,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saati
39,499
33,187
0
4,043
20,208
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
FrKrIII
Fernando
25,784
19,314
0
5,599
79,543
78,574
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
Grebra
Viktor
47,022
39,947
0
8,015
17,972
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Sha Lin
JHONNATAN23
Sha Lin
48,965
42,125
0
0
24,433
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
Kynaple
Lillith
42,072
12,893
42,508
321
17,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
28,184
19,238
31,805
12,651
29,276
3,400
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
43,901
31,086
0
265
35,496
4,988

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
Ruptur435
Makoa
38,711
33,134
0
0
55,677
41,012

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,286
30,286
0
6,542
53,050
29,565
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role