Player Matchup

Ash
Ash
Gold V
Dykciarz
Ash
Gold V
Level 708
Champion Stats
71W - 77L
1,597 SR
Queue Stats
126W - 115L
1,531 Elo+
Solo
Platinum V
PureMajesticZz
Unknown
Platinum V
Level 999
Champion Stats
29W - 37L
1,557 SR
Queue Stats
1,085W - 1,052L
1,522 Elo+
Solo
Terminus
Terminus
Gold V
Righteous999324
Terminus
Gold V
Level 999
Champion Stats
11W - 7L
1,636 SR
Queue Stats
291W - 301L
1,493 Elo+
Solo
Raum
Raum
Silver I
Rodrigo183
Raum
Silver I
Level 775
Champion Stats
9W - 6L
1,769 SR
Queue Stats
65W - 63L
1,529 Elo+
Solo
Lillith
Lillith
Gold I
Tooti Booti
Lillith
Gold I
Level 879
Champion Stats
24W - 24L
1,613 SR
Queue Stats
205W - 215L
1,487 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 872
1,634 SR
1,512 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 596
1,679 SR
1,525 Elo+
Lian
Lian
Platinum IV
NathaliaRJ
Lian
Platinum IV
Level 805
Champion Stats
5W - 4L
1,523 SR
Queue Stats
355W - 324L
1,579 Elo+
Party 1
Makoa
Makoa
Gold IV
ShelovesU
Makoa
Gold IV
Level 390
Champion Stats
9W - 5L
1,650 SR
Queue Stats
192W - 195L
1,458 Elo+
Solo
Inara
Inara
Gold V
THEJUGAGAMER
Inara
Gold V
Level 999
Champion Stats
7W - 2L
1,892 SR
Queue Stats
69W - 58L
1,496 Elo+
Solo
Ying
Ying
Gold IV
xxYAYIxx
Ying
Gold IV
Level 540
Champion Stats
13W - 11L
1,539 SR
Queue Stats
178W - 195L
1,463 Elo+
Solo
Koga
Koga
Platinum III
βillieξilish
Koga
Platinum III
Level 247
Champion Stats
23W - 12L
1,790 SR
Queue Stats
156W - 120L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 19 / 9
4,303
226
87,627
173,221
109,558
Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

48
5 / 24 / 9
3,825
201
114,838
77,187
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Terminus
60
3 / 21 / 7
3,954
208
67,846
161,193
0
It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

57
8 / 15 / 6
4,895
258
103,059
221,957
3,900
Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Lillith
Tooti Booti
Lillith
57
8 / 21 / 14
5,451
287
108,917
117,732
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Bans
AndroxusVora
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
15 / 2 / 40
4,604
242
160,873
32,462
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Makoa
ShelovesU
Makoa
57
18 / 8 / 31
4,567
240
123,923
154,980
44,758
Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 35%.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

56
12 / 8 / 35
4,958
261
133,726
139,128
57,966
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
59
6 / 4 / 56
5,090
268
57,076
42,392
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
52 / 7 / 32
6,609
348
275,692
113,325
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 57s
Objective Time
11m 47s
74
Kill Participation
297
29
Kills
103
100
Deaths
29
45
Assists
194
Player
Kills
Deaths
Assists
KDA
L
5
19
9
0.5
W
15
2
40
17.5
L
5
24
9
0.4
L
Terminus
3
21
7
0.31
L
8
15
6
0.73
W
Makoa
ShelovesU
Makoa
18
8
31
4.19
W
12
8
35
3.69
L
Lillith
Tooti Booti
Lillith
8
21
14
0.71
W
Ying
6
4
56
8.5
W
52
7
32
9.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

482,287
Damage
751,290
751,290
Taken
482,287
113,458
Shielding
102,724
197,506
Healing
277,389
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
87,627
74,600
0
15,114
173,221
109,558
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
160,873
154,793
0
4,710
32,462
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
114,838
90,219
0
2,162
77,187
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
67,846
52,086
0
15,215
161,193
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
103,059
76,227
0
29,481
221,957
3,900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
ShelovesU
Makoa
123,923
116,927
0
19,794
154,980
44,758
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
133,726
96,058
0
4,482
139,128
57,966
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Lillith
Tooti Booti
Lillith
108,917
57,406
132,683
2,851
117,732
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
57,076
57,076
202,420
31,465
42,392
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
275,692
244,735
0
14,518
113,325
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role