Player Matchup
VS
Match Stats

Rapid Sustain
Armor
Increase your Healing received by 20% while at or below 50% Health.
Level 4

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 5%.
Level 1

Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1

Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5

Reconstruction
Recovery
Reduce the Cooldown of Recovery by 4s.
Level 4

Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 0.6s.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2

Excessive Force
Weapon
Increase your maximum Ammo by 12.
Level 4

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2

Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.6s.
Level 2

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3

Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Ebon Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Superiority
Armor
Increase your maximum Ammo by 1.
Level 1

Noble Crest
Armor
Increase your maximum Health by 50.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Fatal Sign
Weapon
Increase your Reload Speed by 24% for 5s after getting an Elimination.
Level 2

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Level 4

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Tumble
Armor
Increase your maximum Health by 200.
Level 4

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5

Tools of Salvation
Increase your maximum Health by 450.
Level 3

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Indignation
Reduce the Cooldown of Conviction by 0.4s.
Level 1

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Plateau
Impasse
Gain a 125-Health Shield for 3s after activating Impasse.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Moonlight Garden
Weapon
Generate 2% Moonlight for each enemy hit with Light Bow.
Level 1

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.