Player Matchup

Saati
Saati
MojoMajo
Saati
Level 142
Champion Stats
17W - 15L
1,513 SR
Queue Stats
460W - 463L
1,400 Elo+
Solo
Grover
Grover
QuantumCrackers
Grover
Level 98
Champion Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,390 Elo+
Party 1
Zhin
Zhin
Woodwork
Zhin
Level 196
Champion Stats
3W - 0L
1,792 SR
Queue Stats
20W - 21L
1,530 Elo+
Party 1
Io
Io
mylanbruhh
Io
Level 65
Champion Stats
4W - 2L
1,565 SR
Queue Stats
21W - 21L
1,452 Elo+
Solo
Ying
Ying
qCelestial
Ying
Level 42
Champion Stats
9W - 7L
1,605 SR
Queue Stats
83W - 84L
1,429 Elo+
Solo
Team Averages
Level 109
1,595 SR
1,440 Elo+

VS

Team Averages
Level 96
1,591 SR
1,457 Elo+
Grohk
Grohk
DrEmergensy
Grohk
Level 88
Champion Stats
0W - 1L
1,500 SR
Queue Stats
120W - 135L
1,428 Elo+
Solo
Maeve
Maeve
FedyaGoosling
Maeve
Level 85
Champion Stats
3W - 2L
1,622 SR
Queue Stats
66W - 55L
1,535 Elo+
Solo
Ruckus
Ruckus
faer44
Ruckus
Level 113
Champion Stats
20W - 22L
1,514 SR
Queue Stats
216W - 203L
1,476 Elo+
Solo
Strix
Strix
riraig
Strix
Level 62
Champion Stats
4W - 8L
1,525 SR
Queue Stats
62W - 62L
1,476 Elo+
Solo
Imani
Imani
разарий
Imani
Level 132
Champion Stats
1W - 1L
1,797 SR
Queue Stats
21W - 35L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
MojoMajo
Saati
58
9 / 1 / 8
1,987
331
29,256
5,960
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

43
4 / 3 / 18
2,296
383
18,506
18,205
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Zhin
50
18 / 1 / 6
2,911
485
43,471
17,064
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

41
5 / 2 / 17
2,219
370
25,858
17,836
1,150
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

39
4 / 2 / 13
2,418
403
14,655
9,229
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
1 / 9 / 0
907
151
4,939
29,886
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

54
1 / 6 / 2
1,167
195
12,150
16,999
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2.5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ruckus
faer44
Ruckus
16
4 / 7 / 2
1,621
270
26,627
40,445
29,990
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Level 1

Strix
riraig
Strix
24
0 / 9 / 2
903
151
5,622
19,993
0
50
3 / 9 / 0
1,305
218
18,956
24,423
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
25s
102
Kill Participation
15
40
Kills
9
9
Deaths
40
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
1
6
2
0.33
W
Saati
MojoMajo
Saati
9
1
8
13
W
4
3
18
4.33
W
Zhin
18
1
6
21
L
Ruckus
faer44
Ruckus
4
7
2
0.71
W
5
2
17
6.75
W
4
2
13
5.25
L
Strix
riraig
Strix
0
9
2
0.11
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,746
Damage
68,294
68,294
Taken
131,746
1,150
Shielding
29,990
45,791
Healing
23,191
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
4,939
3,289
3,426
10,089
29,886
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
12,150
10,864
352
3,156
16,999
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Saati
MojoMajo
Saati
29,256
27,052
946
815
5,960
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
18,506
17,465
6,115
4,746
18,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
43,471
37,425
270
4,471
17,064
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Ruckus
faer44
Ruckus
26,627
17,127
0
3,388
40,445
29,990
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,858
24,976
9,375
6,298
17,836
1,150
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
14,655
6,085
10,445
2,310
9,229
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Strix
riraig
Strix
5,622
5,622
0
530
19,993
0
L
18,956
10,565
0
2,250
24,423
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role