Player Matchup

Corvus
Corvus
Platinum IV
Jirkem
Corvus
Platinum IV
Level 999
Champion Stats
179W - 179L
1,649 SR
Queue Stats
1,074W - 1,054L
1,539 Elo+
Solo
Gold IV
Synestraz
Unknown
Gold IV
Level 397
Champion Stats
36W - 16L
1,790 SR
Queue Stats
66W - 44L
1,566 Elo+
Solo
Fernando
Fernando
Gold III
Vitaliys19
Fernando
Gold III
Level 200
Champion Stats
97W - 61L
1,575 SR
Queue Stats
430W - 374L
1,506 Elo+
Party 3
Lillith
Lillith
Platinum V
Wrightussy
Lillith
Platinum V
Level 121
Champion Stats
66W - 35L
1,615 SR
Queue Stats
297W - 260L
1,479 Elo+
Party 3
Imani
Imani
Silver I
mf4eternity
Imani
Silver I
Level 119
Champion Stats
8W - 19L
1,420 SR
Queue Stats
282W - 285L
1,448 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 367
1,610 SR
1,508 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 315
1,578 SR
1,507 Elo+
Vora
Vora
Gold I
Al3kzandr
Vora
Gold I
Level 100
Champion Stats
8W - 6L
1,619 SR
Queue Stats
39W - 44L
1,515 Elo+
Party 1
Octavia
Octavia
Platinum III
Marsu15
Octavia
Platinum III
Level 308
Champion Stats
2W - 8L
1,386 SR
Queue Stats
234W - 210L
1,544 Elo+
Party 1
Terminus
Terminus
Gold II
Olend
Terminus
Gold II
Level 372
Champion Stats
9W - 7L
1,666 SR
Queue Stats
190W - 177L
1,510 Elo+
Party 2
Jenos
Jenos
Gold II
Patrykk64
Jenos
Gold II
Level 521
Champion Stats
45W - 37L
1,591 SR
Queue Stats
426W - 397L
1,537 Elo+
Solo
Barik
Barik
Gold V
Spoumn
Barik
Gold V
Level 273
Champion Stats
19W - 20L
1,628 SR
Queue Stats
180W - 180L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Jirkem
Corvus
60
8 / 11 / 19
3,079
280
61,154
44,549
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Synestraz
Unknown
56
20 / 9 / 14
3,911
356
107,427
60,583
7,199

Level 3

Level 1

Level 3

Level 3

Level 5

Level 1

Fernando
Vitaliys19
Fernando
59
5 / 5 / 26
4,321
393
73,765
111,797
115,562
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Lillith
Wrightussy
Lillith
44
13 / 2 / 22
4,034
367
54,576
32,553
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

48
11 / 5 / 10
3,128
284
56,604
39,887
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
48
9 / 15 / 7
2,604
237
60,377
48,009
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
Marsu15
Octavia
56
11 / 8 / 10
2,935
267
102,273
47,602
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Terminus
Olend
Terminus
57
1 / 10 / 4
2,185
199
40,724
116,529
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
Patrykk64
Jenos
60
9 / 10 / 13
3,299
300
40,429
38,125
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Spoumn
Barik
43
2 / 12 / 6
2,645
240
45,566
103,261
76,275
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 43s
Objective Time
4m 54s
148
Kill Participation
72
57
Kills
32
32
Deaths
55
91
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vora
9
15
7
0.83
W
Corvus
Jirkem
Corvus
8
11
19
1.59
L
Octavia
Marsu15
Octavia
11
8
10
2
L
Terminus
Olend
Terminus
1
10
4
0.3
L
Jenos
Patrykk64
Jenos
9
10
13
1.55
L
Barik
Spoumn
Barik
2
12
6
0.42
W
Synestraz
Unknown
20
9
14
3
W
Fernando
Vitaliys19
Fernando
5
5
26
3.6
W
Lillith
Wrightussy
Lillith
13
2
22
12
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,526
Damage
289,369
289,369
Taken
353,526
122,761
Shielding
76,275
157,512
Healing
189,222
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
60,377
40,301
0
8,325
48,009
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
Jirkem
Corvus
61,154
24,958
31,001
5,723
44,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
Marsu15
Octavia
102,273
94,613
286
4,854
47,602
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Olend
Terminus
40,724
27,404
0
18,598
116,529
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Patrykk64
Jenos
40,429
32,603
118,374
13,885
38,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
Spoumn
Barik
45,566
45,566
0
24,900
103,261
76,275
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Synestraz
Unknown
107,427
88,399
0
2,195
60,583
7,199
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Vitaliys19
Fernando
73,765
44,164
0
1,360
111,797
115,562
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
Wrightussy
Lillith
54,576
13,351
113,653
356
32,553
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,604
41,630
0
3,224
39,887
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role