Player Matchup

Vatu
Vatu
Diamond IV
CrazyOrangeHD
Vatu
Diamond IV
Level 752
Champion Stats
24W - 21L
1,543 SR
Queue Stats
334W - 316L
1,647 Elo+
Party 1
Ruckus
Ruckus
Platinum III
Kloppy
Ruckus
Platinum III
Level 517
Champion Stats
35W - 37L
1,641 SR
Queue Stats
941W - 941L
1,568 Elo+
Party 2
Barik
Barik
Platinum II
Psycho
Barik
Platinum II
Level 756
Champion Stats
3W - 2L
1,674 SR
Queue Stats
195W - 163L
1,633 Elo+
Party 1
Jenos
Jenos
Platinum II
Zorrome123
Jenos
Platinum II
Level 731
Champion Stats
20W - 15L
1,713 SR
Queue Stats
223W - 183L
1,666 Elo+
Party 2
Sha Lin
Sha Lin
Diamond V
méliødãs
Sha Lin
Diamond V
Level 999
Champion Stats
20W - 14L
1,679 SR
Queue Stats
255W - 200L
1,709 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 751
1,650 SR
1,645 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 466
1,651 SR
1,625 Elo+
Bomb King
Bomb King
Diamond II
MØst
Bomb King
Diamond II
Level 138
Champion Stats
122W - 107L
1,727 SR
Queue Stats
348W - 358L
1,630 Elo+
Solo
Inara
Inara
Diamond V
TVENN
Inara
Diamond V
Level 999
Champion Stats
371W - 306L
1,667 SR
Queue Stats
1,703W - 1,635L
1,629 Elo+
Party 3
Vora
Vora
Platinum II
МолочныйШоколад
Vora
Platinum II
Level 155
Champion Stats
5W - 14L
1,484 SR
Queue Stats
87W - 73L
1,605 Elo+
Party 4
Lillith
Lillith
Platinum I
Полодин
Lillith
Platinum I
Level 750
Champion Stats
187W - 148L
1,659 SR
Queue Stats
553W - 523L
1,618 Elo+
Party 3
Azaan
Azaan
Diamond IV
ФанатГовна
Azaan
Diamond IV
Level 288
Champion Stats
10W - 7L
1,718 SR
Queue Stats
152W - 126L
1,645 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
14 / 2 / 14
3,255
326
72,071
47,038
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ruckus
Kloppy
Ruckus
55
3 / 2 / 23
2,999
300
56,913
49,626
22,941
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Barik
Psycho
Barik
54
9 / 3 / 10
3,252
325
49,729
57,343
26,067
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
56
1 / 1 / 33
3,788
379
7,941
12,215
8,790
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
méliødãs
Sha Lin
59
20 / 4 / 13
3,851
385
109,829
51,020
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Bans
FernandoImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
MØst
Bomb King
35
1 / 10 / 3
1,573
157
42,809
42,849
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Inara
TVENN
Inara
60
0 / 9 / 5
1,792
179
36,624
71,497
17,012
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
3 / 14 / 0
1,650
165
37,031
52,553
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
3 / 8 / 7
2,341
234
41,971
37,891
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
5 / 6 / 3
2,116
212
58,807
91,693
11,461
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 10s
Objective Time
2m 31s
140
Kill Participation
30
47
Kills
12
12
Deaths
47
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
14
2
14
10.5
W
Ruckus
Kloppy
Ruckus
3
2
23
7.25
L
Bomb King
MØst
Bomb King
1
10
3
0.25
W
Barik
Psycho
Barik
9
3
10
4.67
L
Inara
TVENN
Inara
0
9
5
0.28
W
Jenos
1
1
33
17.5
W
Sha Lin
méliødãs
Sha Lin
20
4
13
6.63
L
3
8
7
0.81
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,483
Damage
217,242
217,242
Taken
296,483
57,798
Shielding
28,473
176,948
Healing
124,908
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,071
57,060
0
11,462
47,038
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
Kloppy
Ruckus
56,913
37,797
0
0
49,626
22,941
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Bomb King
MØst
Bomb King
42,809
38,351
0
3,310
42,849
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Psycho
Barik
49,729
49,729
0
8,219
57,343
26,067
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Inara
TVENN
Inara
36,624
27,324
0
7,690
71,497
17,012
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
7,941
4,336
146,904
9,869
12,215
8,790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
méliødãs
Sha Lin
109,829
109,829
0
494
51,020
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
37,031
24,941
0
2,960
52,553
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
41,971
14,950
92,023
624
37,891
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
58,807
50,896
0
18,301
91,693
11,461
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role