Player Matchup
VS
Match Stats

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1

Spirit Leech
Restore Soul
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Level 3

Ebon Dynamo
Weapon
Increase your maximum Ammo by 10.
Level 5

Level 1

Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4

Fanning the Flames
Juggernaut
Gain a 150-Health Shield for 3s after activating Juggernaut.
Level 1

Abyssal Connections
Ignition
Gain a 100-Health Shield for 3s after activating Ignition.
Level 1

Desperation
Armor
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Level 5

Sinister Allies
Armor
Increase your maximum Health by 600.
Level 4

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5

Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 4.8s.
Level 4

Mortal Skewer
Harpoon
Heal for 280 for each enemy hit with Harpoon.
Level 4

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2

Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4

Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2

Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3

Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5

Plateau
Impasse
Gain a 125-Health Shield for 3s after activating Impasse.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Crag
Impasse
Heal for 600 after activating Impasse.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4

Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Level 1

Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3

Adrenaline
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4

Level 1

Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3

Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4

Apex Predator
Armor
Increase your maximum Health by 200.
Level 4

Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Level 3

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 12 Ammo every 1s.
Level 2

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.