Player Matchup

Evie
Evie
Bobspizza_hut_09
Evie
Level 209
Champion Stats
3W - 9L
1,367 SR
Queue Stats
167W - 172L
1,443 Elo+
Solo
Dredge
Dredge
KillerHermit
Dredge
Level 78
Champion Stats
95W - 131L
1,540 SR
Queue Stats
181W - 216L
1,499 Elo+
Solo
Inara
Inara
RecklessMJ23
Inara
Level 166
Champion Stats
4W - 5L
1,753 SR
Queue Stats
243W - 236L
1,495 Elo+
Solo
Tiberius
Tiberius
Z_xL77
Tiberius
Level 58
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,157 Elo+
Solo
Rei
Rei
cooolrunningss
Rei
Level 112
Champion Stats
6W - 8L
1,597 SR
Queue Stats
226W - 227L
1,506 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,420 Elo+

VS

Team Averages
Level 197
1,581 SR
1,471 Elo+
Lillith
Lillith
KingGammerBoy
Lillith
Level 64
Champion Stats
3W - 5L
1,352 SR
Queue Stats
27W - 59L
1,307 Elo+
Solo
Ruckus
Ruckus
SamuraiMyers
Ruckus
Level 74
Champion Stats
5W - 5L
1,534 SR
Queue Stats
121W - 123L
1,484 Elo+
Solo
Azaan
Azaan
batpratt
Azaan
Level 123
Champion Stats
48W - 43L
1,611 SR
Queue Stats
130W - 141L
1,497 Elo+
Solo
Dredge
Dredge
breakmoff
Dredge
Level 338
Champion Stats
202W - 185L
1,596 SR
Queue Stats
820W - 827L
1,531 Elo+
Solo
Jenos
Jenos
srk_hecatomb
Jenos
Level 388
Champion Stats
37W - 14L
1,812 SR
Queue Stats
527W - 552L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 16 / 3
1,902
146
34,640
43,058
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Dredge
17
3 / 2 / 0
1,391
107
17,656
9,442
1,200
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

44
3 / 9 / 8
2,834
218
47,307
148,361
27,347
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
Z_xL77
Tiberius
58
6 / 9 / 4
2,242
172
61,558
37,280
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

50
2 / 3 / 9
2,661
205
52,422
48,509
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
55
11 / 7 / 11
3,644
280
61,589
50,464
3,601
Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Ruckus
56
9 / 3 / 17
3,815
293
79,887
69,807
40,785
Regenerative Alloy

Regenerative Alloy

Emitter

Generate 20 Ammo every 1s while Emitter is active.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

Azaan
batpratt
Azaan
37
3 / 2 / 12
3,764
290
40,992
55,607
1,125
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
breakmoff
Dredge
46
11 / 3 / 14
3,542
272
74,663
21,043
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

53
5 / 3 / 23
3,315
255
29,519
16,662
7,797
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
18m 5s
42
Kill Participation
116
18
Kills
39
39
Deaths
18
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
16
3
0.34
L
Dredge
3
2
0
1.5
W
Lillith
11
7
11
2.36
L
3
9
8
0.78
W
Ruckus
9
3
17
5.83
L
Tiberius
Z_xL77
Tiberius
6
9
4
0.89
W
Azaan
batpratt
Azaan
3
2
12
4.5
W
Dredge
breakmoff
Dredge
11
3
14
6
L
2
3
9
2.17
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,583
Damage
286,650
286,650
Taken
213,583
28,547
Shielding
53,308
173,947
Healing
109,990
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,640
34,225
614
6,627
43,058
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
17,656
12,869
0
3,390
9,442
1,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lillith
61,589
29,110
13,993
667
50,464
3,601
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
47,307
38,116
0
10,530
148,361
27,347

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
79,887
63,686
0
9,885
69,807
40,785

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Tiberius
Z_xL77
Tiberius
61,558
42,839
0
4,977
37,280
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Azaan
batpratt
Azaan
40,992
35,145
0
3,008
55,607
1,125
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
breakmoff
Dredge
74,663
63,714
1,860
4,762
21,043
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
52,422
51,406
108,725
39,084
48,509
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,519
16,114
68,396
7,419
16,662
7,797
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role