Player Matchup

Terminus
Terminus
HughJongus
Terminus
Level 885
Champion Stats
47W - 33L
1,677 SR
Queue Stats
1,875W - 1,666L
1,589 Elo+
Solo
Vora
Vora
Lindasgomas
Vora
Level 22
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo
Moji
Moji
MrAander
Moji
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,488 Elo+
Solo
Ying
Ying
SanjanHari
Ying
Level 843
Champion Stats
26W - 18L
1,606 SR
Queue Stats
710W - 636L
1,579 Elo+
Solo
Grover
Grover
sushirollyumm
Grover
Level 148
Champion Stats
8W - 7L
1,525 SR
Queue Stats
23W - 24L
1,551 Elo+
Solo
Team Averages
Level 389
1,562 SR
1,543 Elo+

VS

Team Averages
Level 237
1,572 SR
1,460 Elo+
Bomb King
Bomb King
Ol Scuba
Bomb King
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,346 Elo+
Solo
Ying
Ying
Pinapplecrusher
Ying
Level 999
Champion Stats
5W - 9L
1,630 SR
Queue Stats
122W - 131L
1,577 Elo+
Solo
Barik
Barik
fresh-concrete41
Barik
Level 36
Champion Stats
9W - 11L
1,420 SR
Queue Stats
18W - 33L
1,369 Elo+
Solo
Seris
Seris
humDRUMboogieman
Seris
Level 20
Champion Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Willo
Willo
olivemetal
Willo
Level 110
Champion Stats
14W - 12L
1,690 SR
Queue Stats
25W - 29L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
HughJongus
Terminus
58
9 / 1 / 9
4,319
540
42,671
52,375
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

27
14 / 5 / 10
4,513
564
66,414
34,017
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Moji
29
0 / 8 / 0
3,206
401
20
44,235
0

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

59
16 / 1 / 17
5,303
663
58,625
34,089
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

39
1 / 4 / 20
4,332
542
17,533
37,937
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Ol Scuba
Bomb King
37
4 / 8 / 5
3,521
440
32,901
36,278
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
2 / 7 / 9
3,747
468
48,623
25,351
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

24
4 / 4 / 8
4,458
557
41,175
49,178
51,395
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

13
1 / 14 / 6
3,343
418
12,133
43,313
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Level 1

Willo
46
10 / 7 / 5
4,449
556
67,821
31,143
1,460
Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 12s
Objective Time
6m 12s
96
Kill Participation
54
40
Kills
21
19
Deaths
40
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terminus
HughJongus
Terminus
9
1
9
13.5
W
14
5
10
3.8
W
Moji
0
8
0
0
L
Bomb King
Ol Scuba
Bomb King
4
8
5
0.81
L
2
7
9
0.93
W
16
1
17
24.5
L
4
4
8
2
L
1
14
6
0.29
L
Willo
10
7
5
1.79
W
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,263
Damage
202,653
202,653
Taken
185,263
0
Shielding
52,855
147,006
Healing
83,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
HughJongus
Terminus
42,671
25,480
0
13,644
52,375
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
66,414
43,104
139
7,310
34,017
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
20
20
0
2,413
44,235
0
L
Bomb King
Ol Scuba
Bomb King
32,901
25,600
1,047
3,652
36,278
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
48,623
19,677
31,232
6,576
25,351
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
58,625
38,622
50,122
15,823
34,089
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
41,175
41,175
0
13,144
49,178
51,395
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
12,133
9,729
17,989
5,362
43,313
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
67,821
55,635
0
4,929
31,143
1,460
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
17,533
15,841
37,670
19,885
37,937
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role