Player Matchup

Inara
Inara
Platinum II
AngelAgain
Inara
Platinum II
Level 155
Champion Stats
64W - 42L
1,672 SR
Queue Stats
204W - 177L
1,582 Elo+
Party 1
Fernando
Fernando
Platinum II
CyberGladiator
Fernando
Platinum II
Level 453
Champion Stats
463W - 354L
1,712 SR
Queue Stats
1,133W - 1,059L
1,576 Elo+
Party 1
Vora
Vora
Platinum II
GFifteen
Vora
Platinum II
Level 65
Champion Stats
6W - 0L
1,857 SR
Queue Stats
26W - 15L
1,618 Elo+
Party 1
Jenos
Jenos
Bronze III
NinjaConArtist
Jenos
Bronze III
Level 529
Champion Stats
5W - 9L
1,247 SR
Queue Stats
214W - 294L
1,404 Elo+
Solo
Io
Io
Bronze I
SerKraz
Io
Bronze I
Level 248
Champion Stats
120W - 91L
1,514 SR
Queue Stats
370W - 424L
1,455 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 290
1,601 SR
1,527 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 559
1,566 SR
1,480 Elo+
Makoa
Makoa
Platinum IV
SAAHIL
Makoa
Platinum IV
Level 999
Champion Stats
13W - 20L
1,557 SR
Queue Stats
966W - 910L
1,578 Elo+
Solo
Moji
Moji
Platinum IV
TheReDDeStMeNtOs
Moji
Platinum IV
Level 604
Champion Stats
393W - 349L
1,665 SR
Queue Stats
1,305W - 1,303L
1,562 Elo+
Solo
Ying
Ying
Gold I
mala2-7
Ying
Gold I
Level 667
Champion Stats
303W - 246L
1,602 SR
Queue Stats
921W - 886L
1,542 Elo+
Solo
Dredge
Dredge
Bronze II
omar3070
Dredge
Bronze II
Level 37
Champion Stats
2W - 2L
1,495 SR
Queue Stats
74W - 55L
1,312 Elo+
Solo
Evie
Evie
Bronze IV
НЕВЕРОЯТНО
Evie
Bronze IV
Level 487
Champion Stats
4W - 6L
1,511 SR
Queue Stats
234W - 265L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
35
12 / 13 / 12
4,428
277
64,342
117,650
22,666
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
53
13 / 8 / 14
4,599
287
110,386
127,932
67,455
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
28
31 / 9 / 12
5,619
351
135,149
76,807
7,295
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
2 / 16 / 23
3,861
241
21,804
45,548
9,040
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

54
1 / 15 / 16
3,539
221
37,571
67,873
1,200
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
AzaanTiberius
Team 1 Score

4

VS

Team 2 Score

2

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
SAAHIL
Makoa
59
23 / 9 / 18
4,546
284
107,380
131,870
60,232
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

53
16 / 12 / 19
3,828
239
100,451
70,303
51,839

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Ying
mala2-7
Ying
44
8 / 9 / 26
3,742
234
88,134
65,283
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
omar3070
Dredge
19
9 / 21 / 17
3,192
200
82,416
65,331
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
5 / 8 / 17
2,689
168
57,429
36,465
1,898
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Chilled

Chilled

Blink

Increase your Reload Speed by 50% for 4s after using Blink.

Level 5

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
5m 54s
136
Kill Participation
158
59
Kills
61
61
Deaths
59
77
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Inara
12
13
12
1.38
W
Fernando
13
8
14
2.5
W
Vora
31
9
12
4.11
W
2
16
23
0.84
L
Makoa
SAAHIL
Makoa
23
9
18
3.56
W
1
15
16
0.6
L
16
12
19
2.13
L
Ying
mala2-7
Ying
8
9
26
2.33
L
Dredge
omar3070
Dredge
9
21
17
0.83
L
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

369,252
Damage
435,810
435,810
Taken
369,252
107,656
Shielding
113,969
230,625
Healing
162,591
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
64,342
54,542
0
13,077
117,650
22,666
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Fernando
110,386
57,268
0
24,998
127,932
67,455
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
135,149
92,888
6,665
28,482
76,807
7,295
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
21,804
17,273
84,410
6,318
45,548
9,040

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
SAAHIL
Makoa
107,380
104,090
0
2,082
131,870
60,232
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,571
36,196
44,754
21,921
67,873
1,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
100,451
94,391
10,478
4,793
70,303
51,839
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
mala2-7
Ying
88,134
79,176
91,029
41,963
65,283
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
omar3070
Dredge
82,416
62,808
0
721
65,331
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
57,429
53,010
0
11,525
36,465
1,898
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role