Player Matchup
VS
Match Stats

Flora
Armor
Increase your maximum Health by 200.
Level 4

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 18%.
Level 3

Spritely
Flutter
Reduce your damage taken by 15% for 3s after activating Flutter.
Level 3

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Level 2

Nectar
Seedling
Heal for 225 after using Seedling.
Level 3

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Level 2

Street Cred
Armor
Increase your maximum Health by 100.
Level 2

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Persistence
Armor
Reduce the damage you take by 20% while at or below 40% Health.
Level 5

Scar Tissue
Nine Lives
Reduce your damage taken by 6% for 2s after using Nine Lives.
Level 1

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1

Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4

Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5

Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4

Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.
Level 5

Distant Memory
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Lost Legacy
Stasis Field
Heal for 160 every 1s for 3s after activating Stasis Field.
Level 2

Old Wounds
Armor
Increase your maximum Health by 300.
Level 2

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Cut and Run
Armor
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 3s.
Level 3

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3

Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 3s.
Level 3

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.
Level 3

Sea Legs
Dredge Anchor
Heal for 480 after hitting an enemy with Dredge Anchor.
Level 4

Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.2s.
Level 2

Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5

Incandescent Being
Armor
Increase your maximum Health by 50.
Level 1

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Burning Oath
Kindle Soul
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Level 1

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.