Player Matchup

Raum
Raum
Gold II
Alexx xcreps
Raum
Gold II
Level 860
Champion Stats
2W - 5L
1,640 SR
Queue Stats
145W - 174L
1,502 Elo+
Solo
Inara
Inara
Silver IV
CannibalHouse
Inara
Silver IV
Level 999
Champion Stats
33W - 25L
1,728 SR
Queue Stats
2,235W - 2,278L
1,478 Elo+
Party 1
Platinum V
CloudyK9
Unknown
Platinum V
Level 213
Champion Stats
3W - 10L
1,441 SR
Queue Stats
263W - 248L
1,538 Elo+
Solo
Ying
Ying
Gold III
Rogers1505
Ying
Gold III
Level 712
Champion Stats
21W - 19L
1,598 SR
Queue Stats
280W - 265L
1,508 Elo+
Solo
Moji
Moji
Gold IV
christineellis06
Moji
Gold IV
Level 999
Champion Stats
12W - 5L
1,622 SR
Queue Stats
728W - 705L
1,541 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 757
1,606 SR
1,514 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 509
1,536 SR
1,483 Elo+
Jenos
Jenos
Platinum V
BetitoLindo
Jenos
Platinum V
Level 474
Champion Stats
13W - 14L
1,444 SR
Queue Stats
102W - 108L
1,507 Elo+
Solo
Barik
Barik
Silver II
DJPAULO511
Barik
Silver II
Level 229
Champion Stats
11W - 12L
1,498 SR
Queue Stats
536W - 527L
1,451 Elo+
Party 2
Saati
Saati
Gold IV
EJJR DIADEMA
Saati
Gold IV
Level 999
Champion Stats
41W - 53L
1,547 SR
Queue Stats
472W - 489L
1,486 Elo+
Party 2
Atlas
Atlas
Gold II
PorousMercury37
Atlas
Gold II
Level 713
Champion Stats
37W - 40L
1,563 SR
Queue Stats
403W - 414L
1,473 Elo+
Solo
Caspian
Caspian
Gold III
Tr0ub1es
Caspian
Gold III
Level 129
Champion Stats
15W - 11L
1,628 SR
Queue Stats
248W - 238L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 6 / 9
3,160
226
81,419
130,222
2,850
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
2 / 10 / 12
3,107
222
45,775
112,120
16,349
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

CloudyK9
Unknown
59
6 / 11 / 15
3,528
252
107,627
57,304
0

Level 5

Level 1

Level 4

Level 1

Level 4

Level 1

59
4 / 11 / 11
3,142
224
29,637
49,946
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
8 / 13 / 5
2,573
184
59,653
55,695
15,295

Level 4

Level 1

Level 3

Level 3

Level 4

Level 1

Bans
KhanTerminus
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 1 / 26
3,960
283
39,346
22,471
14,886
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
27
5 / 7 / 26
4,081
292
74,904
94,866
84,224
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
13 / 7 / 12
3,476
248
90,548
44,431
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

58
11 / 4 / 15
3,552
254
77,722
111,233
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Caspian
Tr0ub1es
Caspian
45
18 / 6 / 19
3,851
275
122,767
51,110
6,685
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 75 after hitting an enemy with War.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 8s
Objective Time
8m 42s
77
Kill Participation
149
25
Kills
51
51
Deaths
25
52
Assists
98
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
4
1
26
17
L
2
10
12
0.8
L
CloudyK9
Unknown
6
11
15
1.23
W
Barik
5
7
26
2.57
W
13
7
12
2.71
W
11
4
15
4.63
L
4
11
11
0.86
W
Caspian
Tr0ub1es
Caspian
18
6
19
4.58
L
8
13
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,111
Damage
405,287
405,287
Taken
324,111
34,494
Shielding
105,795
193,737
Healing
200,576
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
81,419
51,421
0
23,370
130,222
2,850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
39,346
33,651
132,993
20,157
22,471
14,886
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
45,775
25,515
0
10,507
112,120
16,349
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
CloudyK9
Unknown
107,627
84,971
0
10,989
57,304
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Barik
74,904
74,904
0
23,689
94,866
84,224
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
90,548
73,107
0
1,043
44,431
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
77,722
77,722
0
13,271
111,233
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
29,637
29,637
104,837
24,251
49,946
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Caspian
Tr0ub1es
Caspian
122,767
69,583
1,232
8,191
51,110
6,685
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
59,653
55,986
10,325
9,458
55,695
15,295
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role